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author | Ricardo Buring <ricardo.buring@gmail.com> | 2022-11-23 18:32:30 +0100 |
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committer | Ricardo Buring <ricardo.buring@gmail.com> | 2022-11-23 19:39:04 +0100 |
commit | 4453d63bb0ce6ef891da3f0131e212ae54bde12c (patch) | |
tree | 5c1fac7fbe429f96e217e09e0885401195a22479 /doc/classes/PhysicsShapeQueryParameters2D.xml | |
parent | a8a88194a5cf5849d421aaec05beddbc437ebbcd (diff) | |
download | redot-engine-4453d63bb0ce6ef891da3f0131e212ae54bde12c.tar.gz |
Update remaining physics exclude parameters to use TypedArray
Also update the documentation to refer to the get_rid() method.
Diffstat (limited to 'doc/classes/PhysicsShapeQueryParameters2D.xml')
-rw-r--r-- | doc/classes/PhysicsShapeQueryParameters2D.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/PhysicsShapeQueryParameters2D.xml b/doc/classes/PhysicsShapeQueryParameters2D.xml index 8dcb329e7e..a73e60c6f5 100644 --- a/doc/classes/PhysicsShapeQueryParameters2D.xml +++ b/doc/classes/PhysicsShapeQueryParameters2D.xml @@ -19,7 +19,7 @@ The physics layers the query will detect (as a bitmask). By default, all collision layers are detected. See [url=$DOCS_URL/tutorials/physics/physics_introduction.html#collision-layers-and-masks]Collision layers and masks[/url] in the documentation for more information. </member> <member name="exclude" type="RID[]" setter="set_exclude" getter="get_exclude" default="[]"> - The list of objects or object [RID]s that will be excluded from collisions. + The list of object [RID]s that will be excluded from collisions. Use [method CollisionObject2D.get_rid] to get the [RID] associated with a [CollisionObject2D]-derived node. </member> <member name="margin" type="float" setter="set_margin" getter="get_margin" default="0.0"> The collision margin for the shape. |