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author | Gilles Roudière <gilles.roudiere@gmail.com> | 2023-01-26 18:47:54 +0100 |
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committer | Gilles Roudière <gilles.roudiere@gmail.com> | 2023-01-27 11:04:45 +0100 |
commit | d7f3bd50bd20fddb7c387a30339c6a112911ec1c (patch) | |
tree | fcda14b184dbcf0ebe61e7687a16f8ef650511ca /doc/classes/TileMap.xml | |
parent | 4368191a9f9c6290805dd4094c36379776128338 (diff) | |
download | redot-engine-d7f3bd50bd20fddb7c387a30339c6a112911ec1c.tar.gz |
Rename texture_offset and unclamp it
Diffstat (limited to 'doc/classes/TileMap.xml')
-rw-r--r-- | doc/classes/TileMap.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/TileMap.xml b/doc/classes/TileMap.xml index 2fd42666b4..c387bd435b 100644 --- a/doc/classes/TileMap.xml +++ b/doc/classes/TileMap.xml @@ -251,7 +251,7 @@ <param index="0" name="map_position" type="Vector2i" /> <description> Returns the centered position of a cell in the TileMap's local coordinate space. To convert the returned value into global coordinates, use [method Node2D.to_global]. See also [method local_to_map]. - [b]Note:[/b] This may not correspond to the visual position of the tile, i.e. it ignores the [member TileData.texture_offset] property of individual tiles. + [b]Note:[/b] This may not correspond to the visual position of the tile, i.e. it ignores the [member TileData.texture_origin] property of individual tiles. </description> </method> <method name="move_layer"> |