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| author | Rémi Verschelde <rverschelde@gmail.com> | 2020-03-17 07:33:00 +0100 |
|---|---|---|
| committer | Rémi Verschelde <rverschelde@gmail.com> | 2020-03-17 07:36:24 +0100 |
| commit | cb282c6ef0bb91957f8a6f422705813bd47c788c (patch) | |
| tree | 7eba92b08fc89f46f1b7402b86372cfcc82486db /drivers/gles2/shader_compiler_gles2.h | |
| parent | c5d76139dc9c5721e09e0e782bed5ccf1789554b (diff) | |
| download | redot-engine-cb282c6ef0bb91957f8a6f422705813bd47c788c.tar.gz | |
Style: Set clang-format Standard to Cpp11
For us, it practically only changes the fact that `A<A<int>>` is now
used instead of the C++03 compatible `A<A<int> >`.
Note: clang-format 10+ changed the `Standard` arguments to fully
specified `c++11`, `c++14`, etc. versions, but we can't use `c++17`
now if we want to preserve compatibility with clang-format 8 and 9.
`Cpp11` is still supported as deprecated alias for `Latest`.
Diffstat (limited to 'drivers/gles2/shader_compiler_gles2.h')
| -rw-r--r-- | drivers/gles2/shader_compiler_gles2.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/drivers/gles2/shader_compiler_gles2.h b/drivers/gles2/shader_compiler_gles2.h index e39ef5e7bd..dd10a27c0d 100644 --- a/drivers/gles2/shader_compiler_gles2.h +++ b/drivers/gles2/shader_compiler_gles2.h @@ -41,7 +41,7 @@ class ShaderCompilerGLES2 { public: struct IdentifierActions { - Map<StringName, Pair<int *, int> > render_mode_values; + Map<StringName, Pair<int *, int>> render_mode_values; Map<StringName, bool *> render_mode_flags; Map<StringName, bool *> usage_flag_pointers; Map<StringName, bool *> write_flag_pointers; |
