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author | clayjohn <claynjohn@gmail.com> | 2022-05-18 08:04:41 -0700 |
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committer | clayjohn <claynjohn@gmail.com> | 2022-05-24 11:00:34 -0700 |
commit | 3e20c1347db323438a76693bb9f7eea87f3a305d (patch) | |
tree | 98ed91197c8eaf8e4604089eea44c3c420ef5d22 /drivers/gles3/rasterizer_scene_gles3.h | |
parent | d81c5eab8cfd1d91ef2cf1599a6b929ccbed0a3a (diff) | |
download | redot-engine-3e20c1347db323438a76693bb9f7eea87f3a305d.tar.gz |
Add clipping, backbuffer, and CanvasGroups to 2D GLES3 renderer
As well as significant consequent cleanup in the RenderTarget, Texture, and Canvas renderer code
Diffstat (limited to 'drivers/gles3/rasterizer_scene_gles3.h')
-rw-r--r-- | drivers/gles3/rasterizer_scene_gles3.h | 43 |
1 files changed, 0 insertions, 43 deletions
diff --git a/drivers/gles3/rasterizer_scene_gles3.h b/drivers/gles3/rasterizer_scene_gles3.h index d9a848c0f6..ea6145d2a8 100644 --- a/drivers/gles3/rasterizer_scene_gles3.h +++ b/drivers/gles3/rasterizer_scene_gles3.h @@ -553,49 +553,6 @@ protected: }; Blur blur[2]; //the second one starts from the first mipmap - - /* - GLuint fbo = 0; - GLuint color = 0; - GLuint depth = 0; - - GLuint multisample_fbo = 0; - GLuint multisample_color = 0; - GLuint multisample_depth = 0; - bool multisample_active = false; - - struct Effect { - GLuint fbo = 0; - int width = 0; - int height = 0; - - GLuint color = 0; - - Effect() { - } - }; - - Effect copy_screen_effect; - - struct MipMaps { - struct Size { - GLuint fbo; - GLuint color; - int width; - int height; - }; - - Vector<Size> sizes; - GLuint color = 0; - int levels = 0; - - MipMaps() { - } - }; - - MipMaps mip_maps[2]; - - */ }; bool screen_space_roughness_limiter = false; |