summaryrefslogtreecommitdiffstats
path: root/drivers/gles3/rasterizer_scene_gles3.h
diff options
context:
space:
mode:
authorJuan Linietsky <juan@godotengine.org>2019-02-21 12:30:44 -0300
committerJuan Linietsky <juan@godotengine.org>2019-02-21 12:31:41 -0300
commit8fd2eb6234541dfb34800f7ef4b0350c5795bb67 (patch)
treec52a350d2076dd5268803969439d610685302fb8 /drivers/gles3/rasterizer_scene_gles3.h
parentb52088a64b7daa26e6e5583bff945c02b94432c1 (diff)
downloadredot-engine-8fd2eb6234541dfb34800f7ef4b0350c5795bb67.tar.gz
Many fixes regarding depth buffer clearing, closes #25994, closes #25975
Diffstat (limited to 'drivers/gles3/rasterizer_scene_gles3.h')
-rw-r--r--drivers/gles3/rasterizer_scene_gles3.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/drivers/gles3/rasterizer_scene_gles3.h b/drivers/gles3/rasterizer_scene_gles3.h
index fbafc59b48..3ac5ade721 100644
--- a/drivers/gles3/rasterizer_scene_gles3.h
+++ b/drivers/gles3/rasterizer_scene_gles3.h
@@ -205,7 +205,8 @@ public:
bool used_sss;
bool used_screen_texture;
bool used_depth_texture;
- bool using_contact_shadows;
+ bool used_depth_prepass;
+ bool used_depth_prepass_and_resolved;
VS::ViewportDebugDraw debug_draw;
} state;