diff options
author | Juan Linietsky <reduzio@gmail.com> | 2018-07-22 13:17:32 -0300 |
---|---|---|
committer | Juan Linietsky <reduzio@gmail.com> | 2018-07-22 13:18:27 -0300 |
commit | ad8897984183d29b52128d8ad5db6ca7d2ff8278 (patch) | |
tree | a1e04cedf99cdf3422d91b9f769fc29a37dc4581 /drivers/gles3/rasterizer_scene_gles3.h | |
parent | 89e1b302b504feb1cea218adcc6fac77c8ae0052 (diff) | |
download | redot-engine-ad8897984183d29b52128d8ad5db6ca7d2ff8278.tar.gz |
Fix opaque pre pass not casting shadows
Diffstat (limited to 'drivers/gles3/rasterizer_scene_gles3.h')
-rw-r--r-- | drivers/gles3/rasterizer_scene_gles3.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/drivers/gles3/rasterizer_scene_gles3.h b/drivers/gles3/rasterizer_scene_gles3.h index 524212b9c1..71c16042a2 100644 --- a/drivers/gles3/rasterizer_scene_gles3.h +++ b/drivers/gles3/rasterizer_scene_gles3.h @@ -141,6 +141,7 @@ public: float subsurface_scatter_width; float ambient_occlusion_affect_light; float ambient_occlusion_affect_ssao; + float opaque_prepass_treshold; uint32_t fog_depth_enabled; float fog_depth_begin; @@ -152,7 +153,7 @@ public: float fog_height_max; float fog_height_curve; // make sure this struct is padded to be a multiple of 16 bytes for webgl - float pad[3]; + float pad[2]; } ubo_data; |