diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2024-07-23 13:08:12 +0200 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2024-07-23 13:08:12 +0200 |
commit | 6a79d848a8af4a7c91f7c034b7dca990c0dcbfa6 (patch) | |
tree | 6e5c98059a050122ca742cf6e0b3ccf078327f9c /drivers/gles3 | |
parent | 87d498a357db72a52d2019ab92d0b4f5d1cd2b2b (diff) | |
parent | d7515453916cf9dd7b3d039160a2415de55a2e4d (diff) | |
download | redot-engine-6a79d848a8af4a7c91f7c034b7dca990c0dcbfa6.tar.gz |
Merge pull request #94564 from rothej/fix-94183
Fix FOG shader issue in Compatibility mode
Diffstat (limited to 'drivers/gles3')
-rw-r--r-- | drivers/gles3/shaders/scene.glsl | 12 |
1 files changed, 2 insertions, 10 deletions
diff --git a/drivers/gles3/shaders/scene.glsl b/drivers/gles3/shaders/scene.glsl index 07f81e8108..6dd04af6b6 100644 --- a/drivers/gles3/shaders/scene.glsl +++ b/drivers/gles3/shaders/scene.glsl @@ -1922,11 +1922,7 @@ void main() { fog.xy = unpackHalf2x16(fog_rg); fog.zw = unpackHalf2x16(fog_ba); -#ifndef DISABLE_FOG - if (scene_data.fog_enabled) { - frag_color.rgb = mix(frag_color.rgb, fog.rgb, fog.a); - } -#endif // !DISABLE_FOG + frag_color.rgb = mix(frag_color.rgb, fog.rgb, fog.a); #endif // !FOG_DISABLED // Tonemap before writing as we are writing to an sRGB framebuffer @@ -2133,11 +2129,7 @@ void main() { fog.xy = unpackHalf2x16(fog_rg); fog.zw = unpackHalf2x16(fog_ba); -#ifndef DISABLE_FOG - if (scene_data.fog_enabled) { - additive_light_color *= (1.0 - fog.a); - } -#endif // !DISABLE_FOG + additive_light_color *= (1.0 - fog.a); #endif // !FOG_DISABLED // Tonemap before writing as we are writing to an sRGB framebuffer |