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authorStuart Carnie <stuart.carnie@gmail.com>2024-06-20 11:52:34 +1000
committerStuart Carnie <stuart.carnie@gmail.com>2024-06-20 13:50:20 +1000
commit98e9578d66f4401727910d960a0f31abca889716 (patch)
tree8211bcaaf9ba094421d2775e57c5096288560ee5 /drivers/gles3
parentb75f0485ba15951b87f1d9a2d8dd0fcd55e178e4 (diff)
downloadredot-engine-98e9578d66f4401727910d960a0f31abca889716.tar.gz
Remove unused flag and code
Related #48894
Diffstat (limited to 'drivers/gles3')
-rw-r--r--drivers/gles3/rasterizer_canvas_gles3.h1
-rw-r--r--drivers/gles3/shaders/canvas.glsl7
-rw-r--r--drivers/gles3/shaders/canvas_uniforms_inc.glsl1
3 files changed, 0 insertions, 9 deletions
diff --git a/drivers/gles3/rasterizer_canvas_gles3.h b/drivers/gles3/rasterizer_canvas_gles3.h
index 7fc9992c3d..46ed479a3d 100644
--- a/drivers/gles3/rasterizer_canvas_gles3.h
+++ b/drivers/gles3/rasterizer_canvas_gles3.h
@@ -63,7 +63,6 @@ class RasterizerCanvasGLES3 : public RendererCanvasRender {
FLAGS_TRANSPOSE_RECT = (1 << 10),
FLAGS_NINEPACH_DRAW_CENTER = (1 << 12),
- FLAGS_USING_PARTICLES = (1 << 13),
FLAGS_USE_SKELETON = (1 << 15),
FLAGS_NINEPATCH_H_MODE_SHIFT = 16,
diff --git a/drivers/gles3/shaders/canvas.glsl b/drivers/gles3/shaders/canvas.glsl
index 4eb6f62482..e358230747 100644
--- a/drivers/gles3/shaders/canvas.glsl
+++ b/drivers/gles3/shaders/canvas.glsl
@@ -239,13 +239,6 @@ void main() {
model_matrix = model_matrix * transpose(mat4(instance_xform0, instance_xform1, vec4(0.0, 0.0, 1.0, 0.0), vec4(0.0, 0.0, 0.0, 1.0)));
#endif // USE_INSTANCING
-#if !defined(USE_ATTRIBUTES) && !defined(USE_PRIMITIVE)
- if (bool(read_draw_data_flags & FLAGS_USING_PARTICLES)) {
- //scale by texture size
- vertex /= read_draw_data_color_texture_pixel_size;
- }
-#endif
-
vec2 color_texture_pixel_size = read_draw_data_color_texture_pixel_size;
#ifdef USE_POINT_SIZE
diff --git a/drivers/gles3/shaders/canvas_uniforms_inc.glsl b/drivers/gles3/shaders/canvas_uniforms_inc.glsl
index 21fd4d3d9d..f6ad2b730a 100644
--- a/drivers/gles3/shaders/canvas_uniforms_inc.glsl
+++ b/drivers/gles3/shaders/canvas_uniforms_inc.glsl
@@ -14,7 +14,6 @@
#define FLAGS_TRANSPOSE_RECT uint(1 << 10)
// (1 << 11) is for FLAGS_CONVERT_ATTRIBUTES_TO_LINEAR in RD backends, unused here.
#define FLAGS_NINEPACH_DRAW_CENTER uint(1 << 12)
-#define FLAGS_USING_PARTICLES uint(1 << 13)
#define FLAGS_NINEPATCH_H_MODE_SHIFT 16
#define FLAGS_NINEPATCH_V_MODE_SHIFT 18