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authorJuan Linietsky <reduzio@gmail.com>2020-05-01 09:34:23 -0300
committerJuan Linietsky <reduzio@gmail.com>2020-05-10 15:59:09 -0300
commit1bea8e1eacc68bcedbd3f207395bccf11011dae2 (patch)
treeb75303a69491978c1e13360a3e6f355c5234dfe0 /drivers/vulkan/rendering_device_vulkan.h
parent6a0473bcc23c096ef9ee929632a209761c2668f6 (diff)
downloadredot-engine-1bea8e1eacc68bcedbd3f207395bccf11011dae2.tar.gz
New lightmapper
-Added LocalVector (needed it) -Added stb_rect_pack (It's pretty cool, we could probably use it for other stuff too) -Fixes and changes all around the place -Added library for 128 bits fixed point (required for Delaunay3D)
Diffstat (limited to 'drivers/vulkan/rendering_device_vulkan.h')
-rw-r--r--drivers/vulkan/rendering_device_vulkan.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/drivers/vulkan/rendering_device_vulkan.h b/drivers/vulkan/rendering_device_vulkan.h
index 6432946fbe..87af5d03d4 100644
--- a/drivers/vulkan/rendering_device_vulkan.h
+++ b/drivers/vulkan/rendering_device_vulkan.h
@@ -1138,6 +1138,8 @@ public:
virtual RenderingDevice *create_local_device();
+ virtual uint64_t get_memory_usage() const;
+
RenderingDeviceVulkan();
~RenderingDeviceVulkan();
};