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authorIndah Sylvia <ISylvox@yahoo.com>2017-08-07 17:17:31 +0700
committerIndah Sylvia <ISylvox@yahoo.com>2017-08-07 18:24:35 +0700
commit5ae78fdf6adf4b3ab417d2b6fd5a41bfa6d5cfe2 (patch)
tree3f0dcef53a38d356a40fd7adce40387f21904a18 /editor/array_property_edit.cpp
parent7e4970214c92fec0e7262f36765764a81e28b2be (diff)
downloadredot-engine-5ae78fdf6adf4b3ab417d2b6fd5a41bfa6d5cfe2.tar.gz
Makes all Godot API's methods Lower Case
Diffstat (limited to 'editor/array_property_edit.cpp')
-rw-r--r--editor/array_property_edit.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/array_property_edit.cpp b/editor/array_property_edit.cpp
index 81d5309712..06d7d5fdc8 100644
--- a/editor/array_property_edit.cpp
+++ b/editor/array_property_edit.cpp
@@ -251,7 +251,7 @@ void ArrayPropertyEdit::edit(Object *p_obj, const StringName &p_prop, const Stri
page = 0;
property = p_prop;
- obj = p_obj->get_instance_ID();
+ obj = p_obj->get_instance_id();
default_type = p_deftype;
if (!p_hint_string.empty()) {