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author | Rémi Verschelde <rverschelde@gmail.com> | 2020-06-24 08:24:40 +0200 |
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committer | GitHub <noreply@github.com> | 2020-06-24 08:24:40 +0200 |
commit | 6ad814bf7b4668399bf9487d38e8924c6faeb4bf (patch) | |
tree | a37d58085e32f2b96d3bfb6117c9620aaf3cbd49 /editor/code_editor.cpp | |
parent | 7d60a88888afa3d62ea66fb6339547d65e2031d1 (diff) | |
parent | 25cb5a42e01ff8e5f0eb1f105559606cc9fd3844 (diff) | |
download | redot-engine-6ad814bf7b4668399bf9487d38e8924c6faeb4bf.tar.gz |
Merge pull request #39775 from Chaosus/fix_error_label
Fix error label clicking in status bar for shader editor
Diffstat (limited to 'editor/code_editor.cpp')
-rw-r--r-- | editor/code_editor.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp index c5df947d64..b73a27214d 100644 --- a/editor/code_editor.cpp +++ b/editor/code_editor.cpp @@ -1541,7 +1541,7 @@ void CodeTextEditor::_toggle_scripts_pressed() { void CodeTextEditor::_error_pressed(const Ref<InputEvent> &p_event) { Ref<InputEventMouseButton> mb = p_event; if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { - emit_signal("error_pressed"); + goto_error(); } } @@ -1651,7 +1651,6 @@ void CodeTextEditor::_bind_methods() { ADD_SIGNAL(MethodInfo("validate_script")); ADD_SIGNAL(MethodInfo("load_theme_settings")); ADD_SIGNAL(MethodInfo("show_warnings_panel")); - ADD_SIGNAL(MethodInfo("error_pressed")); } void CodeTextEditor::set_code_complete_func(CodeTextEditorCodeCompleteFunc p_code_complete_func, void *p_ud) { |