diff options
author | Clay John <claynjohn@gmail.com> | 2021-10-26 08:18:39 -0700 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-10-31 15:56:45 +0100 |
commit | 8a10bb7d0dd0cc03353bb751af25a0eca1357c9d (patch) | |
tree | ae63bd8b1d4bacd65673f7bc455994ed4d288a84 /editor/editor_export.cpp | |
parent | ce97ddbcb125228cc88fbfdcae932e110ee7daee (diff) | |
download | redot-engine-8a10bb7d0dd0cc03353bb751af25a0eca1357c9d.tar.gz |
Use OpenGL 3.3 core profile instead of compatibility profile
- Rename OpenGL to GLES3 in the source code per community feedback.
- The renderer is still exposed as "OpenGL 3" to the user.
- Hide renderer selection dropdown until OpenGL support is more mature.
- The renderer can still be changed in the Project Settings or using
the `--rendering-driver opengl` command line argument.
- Remove commented out exporter code.
- Remove some OpenGL/DisplayServer-related debugging prints.
Diffstat (limited to 'editor/editor_export.cpp')
-rw-r--r-- | editor/editor_export.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/editor/editor_export.cpp b/editor/editor_export.cpp index bc4d9fb156..372d01d89a 100644 --- a/editor/editor_export.cpp +++ b/editor/editor_export.cpp @@ -1498,7 +1498,7 @@ String EditorExportPlatform::test_etc2() const { bool etc_supported = ProjectSettings::get_singleton()->get("rendering/textures/vram_compression/import_etc"); bool etc2_supported = ProjectSettings::get_singleton()->get("rendering/textures/vram_compression/import_etc2"); - if (driver == "OpenGL" && !etc_supported) { + if (driver == "OpenGL3" && !etc_supported) { return TTR("Target platform requires 'ETC' texture compression for OpenGL. Enable 'Import Etc' in Project Settings."); } else if (driver == "Vulkan" && !etc2_supported) { // FIXME: Review if this is true for Vulkan. @@ -1515,7 +1515,7 @@ String EditorExportPlatform::test_etc2_or_pvrtc() const { // bool etc2_supported = ProjectSettings::get_singleton()->get("rendering/textures/vram_compression/import_etc2"); // bool pvrtc_supported = ProjectSettings::get_singleton()->get("rendering/textures/vram_compression/import_pvrtc"); - if (driver == "OpenGL" && !pvrtc_supported) { + if (driver == "OpenGL3" && !pvrtc_supported) { return TTR("Target platform requires 'PVRTC' texture compression for OpenGL. Enable 'Import Pvrtc' in Project Settings."); } else if (driver == "Vulkan" && !etc2_supported && !pvrtc_supported) { // FIXME: Review if this is true for Vulkan. |