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author | Rémi Verschelde <remi@verschelde.fr> | 2024-06-19 12:05:05 +0200 |
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committer | GitHub <noreply@github.com> | 2024-06-19 12:05:05 +0200 |
commit | b75f0485ba15951b87f1d9a2d8dd0fcd55e178e4 (patch) | |
tree | 250bba30c255899bb24d38d2e024144698dd386d /editor/editor_inspector.cpp | |
parent | 38716b94dbcc9dbfb60a49399c5118f01fc79c45 (diff) | |
parent | 8ad878f06b70a6968c96d5443934b6b39d164e1a (diff) | |
download | redot-engine-b75f0485ba15951b87f1d9a2d8dd0fcd55e178e4.tar.gz |
Merge pull request #93343 from Chaosus/shader_fix_canvas_ubo
Fix ubo tag placement in canvas.glsl fragment shader
Diffstat (limited to 'editor/editor_inspector.cpp')
0 files changed, 0 insertions, 0 deletions