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author | Magian <zang_magian@163.com> | 2024-04-26 17:48:11 +0800 |
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committer | Magian <zang_magian@163.com> | 2024-04-26 17:48:11 +0800 |
commit | e3a7c751f284347fe97a940af74352da65bbf8ec (patch) | |
tree | 6b054758a8ae9c63093df6e37126057209708f35 /editor/editor_inspector.cpp | |
parent | 4a0160241fd0c1e874e297f6b08676cf0761e5e8 (diff) | |
download | redot-engine-e3a7c751f284347fe97a940af74352da65bbf8ec.tar.gz |
Implement tooltips for shader uniform in the inspector.
using regular expressions
Diffstat (limited to 'editor/editor_inspector.cpp')
-rw-r--r-- | editor/editor_inspector.cpp | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp index 50cc89c618..41396a2ed1 100644 --- a/editor/editor_inspector.cpp +++ b/editor/editor_inspector.cpp @@ -3379,7 +3379,12 @@ void EditorInspector::update_tree() { if (use_doc_hints) { // `|` separators used in `EditorHelpBit`. if (theme_item_name.is_empty()) { - if (p.usage & PROPERTY_USAGE_INTERNAL) { + if (p.name.contains("shader_parameter/")) { + ShaderMaterial *shader_material = Object::cast_to<ShaderMaterial>(object); + if (shader_material) { + ep->set_tooltip_text("property|" + shader_material->get_shader()->get_path() + "|" + property_prefix + p.name); + } + } else if (p.usage & PROPERTY_USAGE_INTERNAL) { ep->set_tooltip_text("internal_property|" + classname + "|" + property_prefix + p.name); } else { ep->set_tooltip_text("property|" + classname + "|" + property_prefix + p.name); |