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authorreduz <reduzio@gmail.com>2021-01-05 20:01:50 -0300
committerreduz <reduzio@gmail.com>2021-01-06 09:40:09 -0300
commitcdb216f4e4096dd45973cb9fd3b9b00d50789e35 (patch)
tree9e0f31225c3f63d0c69090e75f020050ceb36456 /editor/editor_node.h
parentcdfcf68af96fa3b9c0e78445e042bc60dff365f7 (diff)
downloadredot-engine-cdb216f4e4096dd45973cb9fd3b9b00d50789e35.tar.gz
Added ability to visualize native shaders
Diffstat (limited to 'editor/editor_node.h')
-rw-r--r--editor/editor_node.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/editor/editor_node.h b/editor/editor_node.h
index 0ef2e8cbfc..6e05fc7703 100644
--- a/editor/editor_node.h
+++ b/editor/editor_node.h
@@ -34,6 +34,7 @@
#include "editor/editor_data.h"
#include "editor/editor_export.h"
#include "editor/editor_folding.h"
+#include "editor/editor_native_shader_source_visualizer.h"
#include "editor/editor_run.h"
#include "editor/inspector_dock.h"
#include "editor/property_editor.h"
@@ -323,6 +324,8 @@ private:
String current_path;
MenuButton *update_spinner;
+ EditorNativeShaderSourceVisualizer *native_shader_source_visualizer;
+
String defer_load_scene;
Node *_last_instanced_scene;