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author | Rémi Verschelde <rverschelde@gmail.com> | 2017-03-05 14:21:25 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2017-03-05 14:21:25 +0100 |
commit | 49c065d29ca07040c3fd810026121164ad86b247 (patch) | |
tree | 285176e0c80a41c22c3e8f171024472cfdc7d765 /editor/editor_run_script.h | |
parent | 532f6d4b431f940432e82b7fc7826652b7a4520d (diff) | |
download | redot-engine-49c065d29ca07040c3fd810026121164ad86b247.tar.gz |
Refactoring: rename tools/editor/ to editor/
The other subfolders of tools/ had already been moved to either
editor/, misc/ or thirdparty/, so the hiding the editor code that
deep was no longer meaningful.
Diffstat (limited to 'editor/editor_run_script.h')
-rw-r--r-- | editor/editor_run_script.h | 55 |
1 files changed, 55 insertions, 0 deletions
diff --git a/editor/editor_run_script.h b/editor/editor_run_script.h new file mode 100644 index 0000000000..3ab8525cc6 --- /dev/null +++ b/editor/editor_run_script.h @@ -0,0 +1,55 @@ +/*************************************************************************/ +/* editor_run_script.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef EDITOR_RUN_SCRIPT_H +#define EDITOR_RUN_SCRIPT_H + +#include "reference.h" + + +class EditorNode; +class EditorScript : public Reference { + + GDCLASS( EditorScript, Reference ); + + EditorNode *editor; +protected: + + static void _bind_methods(); +public: + + void add_root_node(Node *p_node); + Node *get_scene(); + + virtual void _run(); + + void set_editor(EditorNode *p_editor); + EditorScript(); +}; + +#endif // EDITOR_RUN_SCRIPT_H |