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author | Yuri Sizov <yuris@humnom.net> | 2024-01-15 13:14:55 +0100 |
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committer | Yuri Sizov <yuris@humnom.net> | 2024-01-16 11:57:45 +0100 |
commit | 95b27fe8c741f71d207483ad32922112535a3de9 (patch) | |
tree | c0998cee967beb7c2c957af5a2bd44ff6c29beb2 /editor/icons/editor_icons_builders.py | |
parent | 6bb89c71ff65ee117a7dce4576026d716ee390e5 (diff) | |
download | redot-engine-95b27fe8c741f71d207483ad32922112535a3de9.tar.gz |
Reorganize code related to editor theming
This change introduces a new EditorThemeManager class
to abstract theme generatio and its subroutines.
Logic related to EditorTheme, EditorColorMap, and editor
icons has been extracted into their respective files with
includes cleaned up.
All related files have been moved to a separate folder to
better scope them in the project. This includes relevant
generated files as well.
Diffstat (limited to 'editor/icons/editor_icons_builders.py')
-rw-r--r-- | editor/icons/editor_icons_builders.py | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/editor/icons/editor_icons_builders.py b/editor/icons/editor_icons_builders.py index 359245b6d7..378eb323db 100644 --- a/editor/icons/editor_icons_builders.py +++ b/editor/icons/editor_icons_builders.py @@ -1,4 +1,5 @@ -"""Functions used to generate source files during build time +""" +Functions used to generate source files during build time All such functions are invoked in a subprocess on Windows to prevent build flakiness. |