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authorRémi Verschelde <rverschelde@gmail.com>2018-09-13 10:59:00 +0200
committerGitHub <noreply@github.com>2018-09-13 10:59:00 +0200
commit1a16dabfb52a5f3e82afa22ee827d8ed8f17511e (patch)
treed99eddbfc533a6ce37fde09d31f656ff31887dcb /editor/plugins/animation_state_machine_editor.cpp
parent9c0cc0db63f61cd71a2a735519dc7816973e5b7e (diff)
parent08bde5b2dea65ef3f80af5de4f4caf0e76982b64 (diff)
downloadredot-engine-1a16dabfb52a5f3e82afa22ee827d8ed8f17511e.tar.gz
Merge pull request #21982 from luzpaz/misc-typos
Misc. typos
Diffstat (limited to 'editor/plugins/animation_state_machine_editor.cpp')
-rw-r--r--editor/plugins/animation_state_machine_editor.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/plugins/animation_state_machine_editor.cpp b/editor/plugins/animation_state_machine_editor.cpp
index d00c06bd12..e83773257b 100644
--- a/editor/plugins/animation_state_machine_editor.cpp
+++ b/editor/plugins/animation_state_machine_editor.cpp
@@ -663,7 +663,7 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() {
transition_lines.clear();
- //draw conecting line for potential new transition
+ //draw connecting line for potential new transition
if (connecting) {
Vector2 from = (state_machine->get_node_position(connecting_from) * EDSCALE) - state_machine->get_graph_offset() * EDSCALE;
Vector2 to;