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| author | Rémi Verschelde <rverschelde@gmail.com> | 2020-05-14 14:29:06 +0200 |
|---|---|---|
| committer | Rémi Verschelde <rverschelde@gmail.com> | 2020-05-14 16:54:55 +0200 |
| commit | 07bc4e2f96f8f47991339654ff4ab16acc19d44f (patch) | |
| tree | 43cdc7cfe8239c23065616a931de3769d2db1e86 /editor/plugins/path_3d_editor_plugin.cpp | |
| parent | 0be6d925dc3c6413bce7a3ccb49631b8e4a6e67a (diff) | |
| download | redot-engine-07bc4e2f96f8f47991339654ff4ab16acc19d44f.tar.gz | |
Style: Enforce separation line between function definitions
I couldn't find a tool that enforces it, so I went the manual route:
```
find -name "thirdparty" -prune \
-o -name "*.cpp" -o -name "*.h" -o -name "*.m" -o -name "*.mm" \
-o -name "*.glsl" > files
perl -0777 -pi -e 's/\n}\n([^#])/\n}\n\n\1/g' $(cat files)
misc/scripts/fix_style.sh -c
```
This adds a newline after all `}` on the first column, unless they
are followed by `#` (typically `#endif`). This leads to having lots
of places with two lines between function/class definitions, but
clang-format then fixes it as we enforce max one line of separation.
This doesn't fix potential occurrences of function definitions which
are indented (e.g. for a helper class defined in a .cpp), but it's
better than nothing. Also can't be made to run easily on CI/hooks so
we'll have to be careful with new code.
Part of #33027.
Diffstat (limited to 'editor/plugins/path_3d_editor_plugin.cpp')
| -rw-r--r-- | editor/plugins/path_3d_editor_plugin.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/editor/plugins/path_3d_editor_plugin.cpp b/editor/plugins/path_3d_editor_plugin.cpp index 0ed7995914..0aee064c41 100644 --- a/editor/plugins/path_3d_editor_plugin.cpp +++ b/editor/plugins/path_3d_editor_plugin.cpp @@ -55,6 +55,7 @@ String Path3DGizmo::get_handle_name(int p_idx) const { return n; } + Variant Path3DGizmo::get_handle_value(int p_idx) { Ref<Curve3D> c = path->get_curve(); if (c.is_null()) @@ -80,6 +81,7 @@ Variant Path3DGizmo::get_handle_value(int p_idx) { return ofs; } + void Path3DGizmo::set_handle(int p_idx, Camera3D *p_camera, const Point2 &p_point) { Ref<Curve3D> c = path->get_curve(); if (c.is_null()) |
