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| author | reduz <reduzio@gmail.com> | 2021-02-11 14:18:45 -0300 |
|---|---|---|
| committer | reduz <reduzio@gmail.com> | 2021-02-11 15:44:28 -0300 |
| commit | f8d03b98e7eeeb726af4f653f1fde8b063cbad14 (patch) | |
| tree | 69b180a08d668e49aceca16ff9067c70da00f0ea /editor/plugins/script_editor_plugin.cpp | |
| parent | e5bb89cdd5e92fa6fdeff78aad08bf0cbfbcc692 (diff) | |
| download | redot-engine-f8d03b98e7eeeb726af4f653f1fde8b063cbad14.tar.gz | |
Improve resource load cache
-Added a new method in Resource: reset_state , used for reloading the same resource from disk
-Added a new cache mode "replace" in ResourceLoader, which reuses existing loaded sub-resources but resets their data from disk (or replaces them if they chaged type)
-Because the correct sub-resource paths are always loaded now, this fixes bugs with subresource folding or subresource ordering when saving.
Diffstat (limited to 'editor/plugins/script_editor_plugin.cpp')
| -rw-r--r-- | editor/plugins/script_editor_plugin.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp index 216c0c3bef..a6afd45686 100644 --- a/editor/plugins/script_editor_plugin.cpp +++ b/editor/plugins/script_editor_plugin.cpp @@ -894,7 +894,7 @@ void ScriptEditor::_reload_scripts() { Ref<Script> script = edited_res; if (script != nullptr) { - Ref<Script> rel_script = ResourceLoader::load(script->get_path(), script->get_class(), true); + Ref<Script> rel_script = ResourceLoader::load(script->get_path(), script->get_class(), ResourceFormatLoader::CACHE_MODE_IGNORE); ERR_CONTINUE(!rel_script.is_valid()); script->set_source_code(rel_script->get_source_code()); script->set_last_modified_time(rel_script->get_last_modified_time()); |
