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authorRémi Verschelde <rverschelde@gmail.com>2020-03-17 08:42:39 +0100
committerGitHub <noreply@github.com>2020-03-17 08:42:39 +0100
commitb8577ecce1bb62a4a589d02bdd71b701e5bdea81 (patch)
tree6bb58135d05206e31bd597d69ae10889fcf23e85 /editor/plugins/spatial_editor_plugin.cpp
parent2658ccb85fd8ddc67d3b4639f7f4886560ff98f8 (diff)
parentcb282c6ef0bb91957f8a6f422705813bd47c788c (diff)
downloadredot-engine-b8577ecce1bb62a4a589d02bdd71b701e5bdea81.tar.gz
Merge pull request #37106 from akien-mga/clang-format-cpp11
Style: Set clang-format Standard to Cpp11
Diffstat (limited to 'editor/plugins/spatial_editor_plugin.cpp')
-rw-r--r--editor/plugins/spatial_editor_plugin.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp
index 652e9c7a7d..c305c181cc 100644
--- a/editor/plugins/spatial_editor_plugin.cpp
+++ b/editor/plugins/spatial_editor_plugin.cpp
@@ -496,7 +496,7 @@ ObjectID SpatialEditorViewport::_select_ray(const Point2 &p_pos, bool p_append,
Vector2 shrinked_pos = p_pos / viewport_container->get_stretch_shrink();
Vector<ObjectID> instances = VisualServer::get_singleton()->instances_cull_ray(pos, ray, get_tree()->get_root()->get_world()->get_scenario());
- Set<Ref<EditorSpatialGizmo> > found_gizmos;
+ Set<Ref<EditorSpatialGizmo>> found_gizmos;
Node *edited_scene = get_tree()->get_edited_scene_root();
ObjectID closest;
@@ -563,7 +563,7 @@ void SpatialEditorViewport::_find_items_at_pos(const Point2 &p_pos, bool &r_incl
Vector3 pos = _get_ray_pos(p_pos);
Vector<ObjectID> instances = VisualServer::get_singleton()->instances_cull_ray(pos, ray, get_tree()->get_root()->get_world()->get_scenario());
- Set<Ref<EditorSpatialGizmo> > found_gizmos;
+ Set<Ref<EditorSpatialGizmo>> found_gizmos;
r_includes_current = false;
@@ -3477,7 +3477,7 @@ Vector3 SpatialEditorViewport::_get_instance_position(const Point2 &p_pos) const
Vector3 world_pos = _get_ray_pos(p_pos);
Vector<ObjectID> instances = VisualServer::get_singleton()->instances_cull_ray(world_pos, world_ray, get_tree()->get_root()->get_world()->get_scenario());
- Set<Ref<EditorSpatialGizmo> > found_gizmos;
+ Set<Ref<EditorSpatialGizmo>> found_gizmos;
float closest_dist = MAX_DISTANCE;
@@ -6471,7 +6471,7 @@ void EditorSpatialGizmoPlugin::create_material(const String &p_name, const Color
Color instanced_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/instanced", Color(0.7, 0.7, 0.7, 0.6));
- Vector<Ref<StandardMaterial3D> > mats;
+ Vector<Ref<StandardMaterial3D>> mats;
for (int i = 0; i < 4; i++) {
bool selected = i % 2 == 1;
@@ -6513,7 +6513,7 @@ void EditorSpatialGizmoPlugin::create_icon_material(const String &p_name, const
Color instanced_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/instanced", Color(0.7, 0.7, 0.7, 0.6));
- Vector<Ref<StandardMaterial3D> > icons;
+ Vector<Ref<StandardMaterial3D>> icons;
for (int i = 0; i < 4; i++) {
bool selected = i % 2 == 1;
@@ -6568,12 +6568,12 @@ void EditorSpatialGizmoPlugin::create_handle_material(const String &p_name, bool
handle_material->set_on_top_of_alpha();
}
- materials[p_name] = Vector<Ref<StandardMaterial3D> >();
+ materials[p_name] = Vector<Ref<StandardMaterial3D>>();
materials[p_name].push_back(handle_material);
}
void EditorSpatialGizmoPlugin::add_material(const String &p_name, Ref<StandardMaterial3D> p_material) {
- materials[p_name] = Vector<Ref<StandardMaterial3D> >();
+ materials[p_name] = Vector<Ref<StandardMaterial3D>>();
materials[p_name].push_back(p_material);
}