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authorRémi Verschelde <rverschelde@gmail.com>2020-12-09 13:01:50 +0100
committerGitHub <noreply@github.com>2020-12-09 13:01:50 +0100
commit114f97ff110aa0b5c54ea1c8279b21dc73c5efc8 (patch)
tree065ed6b74f7e0171c1bc9f8d94fcee2f01d7f7cb /editor/plugins/theme_editor_plugin.cpp
parente48d1b3f518d24a5ff0cb7f636c07162873fa63e (diff)
parent2c048ea16429cfa4e6b200a4fe519ee9db7c3f99 (diff)
downloadredot-engine-114f97ff110aa0b5c54ea1c8279b21dc73c5efc8.tar.gz
Merge pull request #44128 from KoBeWi/🧹
Cleanup unused engine code
Diffstat (limited to 'editor/plugins/theme_editor_plugin.cpp')
-rw-r--r--editor/plugins/theme_editor_plugin.cpp7
1 files changed, 0 insertions, 7 deletions
diff --git a/editor/plugins/theme_editor_plugin.cpp b/editor/plugins/theme_editor_plugin.cpp
index 8ab82b63c3..dd53f60014 100644
--- a/editor/plugins/theme_editor_plugin.cpp
+++ b/editor/plugins/theme_editor_plugin.cpp
@@ -507,13 +507,6 @@ void ThemeEditor::_theme_menu_cbk(int p_option) {
theme->set_icon(E->get(), type, import ? base_theme->get_icon(E->get(), type) : Ref<Texture2D>());
}
- List<StringName> shaders;
- base_theme->get_shader_list(type, &shaders);
-
- for (List<StringName>::Element *E = shaders.front(); E; E = E->next()) {
- theme->set_shader(E->get(), type, import ? base_theme->get_shader(E->get(), type) : Ref<Shader>());
- }
-
List<StringName> styleboxs;
base_theme->get_stylebox_list(type, &styleboxs);