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authortrollodel <33117082+trollodel@users.noreply.github.com>2021-11-17 21:08:55 +0100
committertrollodel <33117082+trollodel@users.noreply.github.com>2022-01-20 20:13:26 +0100
commitaa1102fc536bd7b3a2cff703d79713c454af7e6c (patch)
treedbe06bedc829e44e5186ea36a70386e8209b2666 /editor/plugins/visual_shader_editor_plugin.cpp
parent8fc0dd9997c80059ec2b273e7004daa458d370ee (diff)
downloadredot-engine-aa1102fc536bd7b3a2cff703d79713c454af7e6c.tar.gz
Store panels and docks singletons in their own classes
Diffstat (limited to 'editor/plugins/visual_shader_editor_plugin.cpp')
-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index f05ff72e5d..704cb891e8 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -4967,7 +4967,7 @@ public:
}
void _open_inspector(RES p_resource) {
- EditorNode::get_singleton()->get_inspector()->edit(p_resource.ptr());
+ InspectorDock::get_inspector_singleton()->edit(p_resource.ptr());
}
bool updating;