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authorRémi Verschelde <rverschelde@gmail.com>2020-03-17 08:42:39 +0100
committerGitHub <noreply@github.com>2020-03-17 08:42:39 +0100
commitb8577ecce1bb62a4a589d02bdd71b701e5bdea81 (patch)
tree6bb58135d05206e31bd597d69ae10889fcf23e85 /editor/plugins/visual_shader_editor_plugin.h
parent2658ccb85fd8ddc67d3b4639f7f4886560ff98f8 (diff)
parentcb282c6ef0bb91957f8a6f422705813bd47c788c (diff)
downloadredot-engine-b8577ecce1bb62a4a589d02bdd71b701e5bdea81.tar.gz
Merge pull request #37106 from akien-mga/clang-format-cpp11
Style: Set clang-format Standard to Cpp11
Diffstat (limited to 'editor/plugins/visual_shader_editor_plugin.h')
-rw-r--r--editor/plugins/visual_shader_editor_plugin.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/plugins/visual_shader_editor_plugin.h b/editor/plugins/visual_shader_editor_plugin.h
index 8756fe9fe9..473c1bb070 100644
--- a/editor/plugins/visual_shader_editor_plugin.h
+++ b/editor/plugins/visual_shader_editor_plugin.h
@@ -228,7 +228,7 @@ class VisualShaderEditor : public VBoxContainer {
void _copy_nodes();
void _paste_nodes(bool p_use_custom_position = false, const Vector2 &p_custom_position = Vector2());
- Vector<Ref<VisualShaderNodePlugin> > plugins;
+ Vector<Ref<VisualShaderNodePlugin>> plugins;
void _mode_selected(int p_id);
void _rebuild();