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authorRémi Verschelde <remi@verschelde.fr>2021-04-15 07:57:15 +0200
committerGitHub <noreply@github.com>2021-04-15 07:57:15 +0200
commitc7a4e2196ee08d7ec5190873bd243fbf2727c18f (patch)
treeb1272043f63d4c8b003e20097f7709e2748b2a94 /editor/plugins
parent9e0f87359b9ae596fa99022ccdad015bd74680ae (diff)
parent92731d292c66be637b837653044273c7000f63a3 (diff)
downloadredot-engine-c7a4e2196ee08d7ec5190873bd243fbf2727c18f.tar.gz
Merge pull request #47878 from clayjohn/rename-get_surface_material
Rename get_surface_material to get_surface_override_material
Diffstat (limited to 'editor/plugins')
-rw-r--r--editor/plugins/mesh_library_editor_plugin.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/plugins/mesh_library_editor_plugin.cpp b/editor/plugins/mesh_library_editor_plugin.cpp
index f8932cd534..6f1f243444 100644
--- a/editor/plugins/mesh_library_editor_plugin.cpp
+++ b/editor/plugins/mesh_library_editor_plugin.cpp
@@ -93,7 +93,7 @@ void MeshLibraryEditor::_import_scene(Node *p_scene, Ref<MeshLibrary> p_library,
mesh = mesh->duplicate();
for (int j = 0; j < mesh->get_surface_count(); ++j) {
- Ref<Material> mat = mi->get_surface_material(j);
+ Ref<Material> mat = mi->get_surface_override_material(j);
if (mat.is_valid()) {
mesh->surface_set_material(j, mat);