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author | Guilherme <guilhermeferreira2529@hotmail.com> | 2023-10-20 21:40:06 -0300 |
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committer | Guilherme <guilhermeferreira2529@hotmail.com> | 2023-10-20 22:40:41 -0300 |
commit | 7a76d5e6ea7b56ac7c962c0a8202f0fca76532b4 (patch) | |
tree | 08e0e28363c12bdd80576e72ba10cb6bfcce2f24 /editor/renames_map_3_to_4.cpp | |
parent | 6543495b49613d20f7e32f2b9d38e4a2f1d06db1 (diff) | |
download | redot-engine-7a76d5e6ea7b56ac7c962c0a8202f0fca76532b4.tar.gz |
Fix wrong shader rename
Co-authored-by: BrunoArmondBraga <abraga3547bruno@gmail.com>
Diffstat (limited to 'editor/renames_map_3_to_4.cpp')
-rw-r--r-- | editor/renames_map_3_to_4.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/renames_map_3_to_4.cpp b/editor/renames_map_3_to_4.cpp index c44be7e685..6323aecfda 100644 --- a/editor/renames_map_3_to_4.cpp +++ b/editor/renames_map_3_to_4.cpp @@ -1450,7 +1450,7 @@ const char *RenamesMap3To4::shaders_renames[][2] = { { "NORMALMAP_DEPTH", "NORMAL_MAP_DEPTH" }, { "TRANSMISSION", "BACKLIGHT" }, { "WORLD_MATRIX", "MODEL_MATRIX" }, - { "depth_draw_alpha_prepass", "depth_draw_opaque" }, + { "depth_draw_alpha_prepass", "depth_prepass_alpha" }, { "hint_albedo", "source_color" }, { "hint_aniso", "hint_anisotropy" }, { "hint_black", "hint_default_black" }, |