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authorNolkaloid <noe.le.cam.nlc@gmail.com>2023-08-20 11:23:38 +0200
committerNolkaloid <noe.le.cam.nlc@gmail.com>2023-08-20 11:23:38 +0200
commit4d13126e3b8f7cab6c938b566710fecf89f702da (patch)
tree7e229312c9ee7e706c9118006b32b743e9d9074f /editor/scene_create_dialog.cpp
parent5444afae63f37cb4b890c781e5679a3b7ee5a392 (diff)
downloadredot-engine-4d13126e3b8f7cab6c938b566710fecf89f702da.tar.gz
Disable translation of root name on scene creation
Diffstat (limited to 'editor/scene_create_dialog.cpp')
-rw-r--r--editor/scene_create_dialog.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/editor/scene_create_dialog.cpp b/editor/scene_create_dialog.cpp
index 8f56267123..aac9ca3739 100644
--- a/editor/scene_create_dialog.cpp
+++ b/editor/scene_create_dialog.cpp
@@ -270,6 +270,7 @@ SceneCreateDialog::SceneCreateDialog() {
root_name_edit = memnew(LineEdit);
gc->add_child(root_name_edit);
root_name_edit->set_tooltip_text(TTR("When empty, the root node name is derived from the scene name based on the \"editor/naming/node_name_casing\" project setting."));
+ root_name_edit->set_auto_translate(false);
root_name_edit->set_h_size_flags(Control::SIZE_EXPAND_FILL);
root_name_edit->connect("text_submitted", callable_mp(this, &SceneCreateDialog::accept_create).unbind(1));
}