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author | kobewi <kobewi4e@gmail.com> | 2023-10-25 12:21:01 +0200 |
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committer | kobewi <kobewi4e@gmail.com> | 2023-10-25 12:34:50 +0200 |
commit | 294ce2d2a7c689e87e0dc07af024dff4b01dc9a1 (patch) | |
tree | d305b1ce1d6ecdc037cdb1b4406dac8b750a7b43 /editor/scene_tree_dock.cpp | |
parent | 06d51891678e3abf360d6fcd2e8bd1ba96704fcc (diff) | |
download | redot-engine-294ce2d2a7c689e87e0dc07af024dff4b01dc9a1.tar.gz |
Fix animation track paths updated by scene dock
Diffstat (limited to 'editor/scene_tree_dock.cpp')
-rw-r--r-- | editor/scene_tree_dock.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index 7968fdef55..0b3fb9369d 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -1729,6 +1729,11 @@ bool SceneTreeDock::_check_node_path_recursive(Node *p_root_node, Variant &r_var break; } + if (Object::cast_to<Animation>(resource)) { + // Animation resources are handled by animation editor. + break; + } + List<PropertyInfo> properties; resource->get_property_list(&properties); |