summaryrefslogtreecommitdiffstats
path: root/editor/scene_tree_dock.cpp
diff options
context:
space:
mode:
authorYuri Sizov <yuris@humnom.net>2023-11-06 13:23:03 +0100
committerYuri Sizov <yuris@humnom.net>2023-11-06 13:23:03 +0100
commit8b11ae9cf54b1ff347cf57dc5e335a8981724958 (patch)
tree87d291b8827802e48b44eaea899570559f36f14c /editor/scene_tree_dock.cpp
parenta8bcbff59f4bd7ec9b46d3b52b2c8c7714718d2d (diff)
parent26576cc210264b236044db7c08cbdbf8e7838089 (diff)
downloadredot-engine-8b11ae9cf54b1ff347cf57dc5e335a8981724958.tar.gz
Merge pull request #83596 from SaracenOne/node_copy_paste_fix
Fix ownership bugs in node copy and pasting.
Diffstat (limited to 'editor/scene_tree_dock.cpp')
-rw-r--r--editor/scene_tree_dock.cpp29
1 files changed, 21 insertions, 8 deletions
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index 5f55591b57..bd52deedac 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -501,16 +501,25 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
// Preserve ownership relations ready for pasting.
List<Node *> owned;
- node->get_owned_by(node->get_owner() ? node->get_owner() : node, &owned);
+ Node *owner = node;
+ while (owner) {
+ List<Node *> cur_owned;
+ node->get_owned_by(owner, &cur_owned);
+ owner = owner->get_owner();
+ for (Node *F : cur_owned) {
+ owned.push_back(F);
+ }
+ }
for (Node *F : owned) {
if (!duplimap.has(F) || F == node) {
continue;
}
Node *d = duplimap[F];
- // Only use this as a marker that ownership needs to be assigned when pasting.
- // The actual owner doesn't matter.
- d->set_owner(dup);
+ // Only use nullptr as a marker that ownership may need to be assigned when pasting.
+ // The ownership is subsequently tracked in the node_clipboard_edited_scene_owned list.
+ d->set_owner(nullptr);
+ node_clipboard_edited_scene_owned.insert(d);
}
node_clipboard.push_back(dup);
@@ -3581,14 +3590,17 @@ List<Node *> SceneTreeDock::paste_nodes(bool p_paste_as_sibling) {
for (KeyValue<const Node *, Node *> &E2 : duplimap) {
Node *d = E2.value;
- // When copying, all nodes that should have an owner assigned here were given node as an owner.
- if (d != dup && E2.key->get_owner() == node) {
- ur->add_do_method(d, "set_owner", owner);
+ // When copying, all nodes that should have an owner assigned here were given nullptr as an owner
+ // and added to the node_clipboard_edited_scene_owned list.
+ if (d != dup && E2.key->get_owner() == nullptr) {
+ if (node_clipboard_edited_scene_owned.find(const_cast<Node *>(E2.key))) {
+ ur->add_do_method(d, "set_owner", edited_scene);
+ }
}
}
if (dup != owner) {
- ur->add_do_method(dup, "set_owner", owner);
+ ur->add_do_method(dup, "set_owner", edited_scene);
}
ur->add_do_method(editor_selection, "add_node", dup);
@@ -3735,6 +3747,7 @@ void SceneTreeDock::_clear_clipboard() {
memdelete(E);
}
node_clipboard.clear();
+ node_clipboard_edited_scene_owned.clear();
clipboard_resource_remap.clear();
}