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| author | dankan1890 <mewuidev2@gmail.com> | 2020-01-03 22:49:22 +0100 |
|---|---|---|
| committer | dankan1890 <mewuidev2@gmail.com> | 2020-01-03 22:49:22 +0100 |
| commit | 51c601d2e3e864364552656dba04d0c9cfc382f3 (patch) | |
| tree | 93a164c48c82e6e71ea14ffdce76ca63b7077b86 /editor | |
| parent | 399e53e8c328f47bc116b743cd19c66c83e1122b (diff) | |
| download | redot-engine-51c601d2e3e864364552656dba04d0c9cfc382f3.tar.gz | |
[Mono]: the C# script icon is now visible in the editor.
Diffstat (limited to 'editor')
| -rw-r--r-- | editor/script_create_dialog.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/script_create_dialog.cpp b/editor/script_create_dialog.cpp index 4c36e15eb4..e1f9ed497c 100644 --- a/editor/script_create_dialog.cpp +++ b/editor/script_create_dialog.cpp @@ -46,7 +46,7 @@ void ScriptCreateDialog::_notification(int p_what) { case NOTIFICATION_THEME_CHANGED: case NOTIFICATION_ENTER_TREE: { for (int i = 0; i < ScriptServer::get_language_count(); i++) { - String lang = ScriptServer::get_language(i)->get_name(); + String lang = ScriptServer::get_language(i)->get_type(); Ref<Texture> lang_icon = get_icon(lang, "EditorIcons"); if (lang_icon.is_valid()) { language_menu->set_item_icon(i, lang_icon); |
