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authorbruvzg <7645683+bruvzg@users.noreply.github.com>2022-01-12 16:01:08 +0200
committerbruvzg <7645683+bruvzg@users.noreply.github.com>2024-05-31 11:01:02 +0300
commitc34d64669ef472e60da213edfbfddb3a28e337ce (patch)
tree1906ab805bebebde246e9a8bd1fde208b32e98e7 /main/steam_tracker.h
parent60844997bb2981c44e3b4396ab2918df90f13c97 (diff)
downloadredot-engine-c34d64669ef472e60da213edfbfddb3a28e337ce.tar.gz
Enable optional minimal SteamAPI integration for usage time tracking (editor only).
Diffstat (limited to 'main/steam_tracker.h')
-rw-r--r--main/steam_tracker.h74
1 files changed, 74 insertions, 0 deletions
diff --git a/main/steam_tracker.h b/main/steam_tracker.h
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+/**************************************************************************/
+/* steam_tracker.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#ifndef STEAM_TRACKER_H
+#define STEAM_TRACKER_H
+
+#if defined(STEAMAPI_ENABLED)
+
+#include "core/os/os.h"
+
+// SteamTracker is used to load SteamAPI dynamic library and initialize
+// the interface, this notifies Steam that Godot editor is running and
+// allow tracking of the usage time of child instances of the engine
+// (e.g., opened projects).
+//
+// Currently, SteamAPI is not used by the engine in any way, and is not
+// exposed to the scripting APIs.
+
+enum SteamAPIInitResult {
+ SteamAPIInitResult_OK = 0,
+ SteamAPIInitResult_FailedGeneric = 1,
+ SteamAPIInitResult_NoSteamClient = 2,
+ SteamAPIInitResult_VersionMismatch = 3,
+};
+
+// https://partner.steamgames.com/doc/api/steam_api#SteamAPI_Init
+typedef bool (*SteamAPI_InitFunction)();
+typedef SteamAPIInitResult (*SteamAPI_InitFlatFunction)(char *r_err_msg);
+
+// https://partner.steamgames.com/doc/api/steam_api#SteamAPI_Shutdown
+typedef void (*SteamAPI_ShutdownFunction)();
+
+class SteamTracker {
+ void *steam_library_handle = nullptr;
+ SteamAPI_InitFunction steam_init_function = nullptr;
+ SteamAPI_InitFlatFunction steam_init_flat_function = nullptr;
+ SteamAPI_ShutdownFunction steam_shutdown_function = nullptr;
+ bool steam_initalized = false;
+
+public:
+ SteamTracker();
+ ~SteamTracker();
+};
+
+#endif // STEAMAPI_ENABLED
+
+#endif // STEAM_TRACKER_H