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author | ocean <anvilfolk@gmail.com> | 2024-08-16 15:22:17 -0400 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2024-09-16 16:55:26 +0200 |
commit | 6eea970e8cae85c3f1a091e730540083a9cf0763 (patch) | |
tree | 46f9e2d39e57aa11ef777f20126b3dbb3b48e4cf /main | |
parent | 6aff947ee55e0bd4105f936ced2efdb61e7c8cc3 (diff) | |
download | redot-engine-6eea970e8cae85c3f1a091e730540083a9cf0763.tar.gz |
Fix Godot not quitting with `--doctool --gdscript-docs`.
(cherry picked from commit 13b20820ba78bff60a8ec293c8c66159e0a949ec)
Diffstat (limited to 'main')
-rw-r--r-- | main/main.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/main/main.cpp b/main/main.cpp index 3a6b3aa273..ca9b9d732f 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -1511,6 +1511,9 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph main_args.push_back(arg); main_args.push_back(N->get()); N = N->next(); + // GDScript docgen requires Autoloads, but loading those also creates a main loop. + // This forces main loop to quit without adding more GDScript-specific exceptions to setup. + quit_after = 1; } else { OS::get_singleton()->print("Missing relative or absolute path to project for --gdscript-docs, aborting.\n"); goto error; |