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authorPaulo Poiati <paulogpoiati@gmail.com>2024-05-22 09:06:04 -0300
committerPaulo Poiati <paulogpoiati@gmail.com>2024-05-22 10:42:12 -0300
commita3769c0edc4633224e6291866d750691e6d9ed36 (patch)
tree95f3edb8292df85d75349ed406a09ec3aca7a048 /main
parent8e2141eac534f6984bb0bdbcefbd17de27ae0993 (diff)
downloadredot-engine-a3769c0edc4633224e6291866d750691e6d9ed36.tar.gz
Properly set window class in Wayland
Diffstat (limited to 'main')
-rw-r--r--main/main.cpp18
1 files changed, 11 insertions, 7 deletions
diff --git a/main/main.cpp b/main/main.cpp
index 65f637d778..20ffdf5ae1 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -2686,9 +2686,18 @@ Error Main::setup2() {
Color boot_bg_color = GLOBAL_DEF_BASIC("application/boot_splash/bg_color", boot_splash_bg_color);
DisplayServer::set_early_window_clear_color_override(true, boot_bg_color);
+ DisplayServer::Context context;
+ if (editor) {
+ context = DisplayServer::CONTEXT_EDITOR;
+ } else if (project_manager) {
+ context = DisplayServer::CONTEXT_PROJECTMAN;
+ } else {
+ context = DisplayServer::CONTEXT_ENGINE;
+ }
+
// rendering_driver now held in static global String in main and initialized in setup()
Error err;
- display_server = DisplayServer::create(display_driver_idx, rendering_driver, window_mode, window_vsync_mode, window_flags, window_position, window_size, init_screen, err);
+ display_server = DisplayServer::create(display_driver_idx, rendering_driver, window_mode, window_vsync_mode, window_flags, window_position, window_size, init_screen, context, err);
if (err != OK || display_server == nullptr) {
// We can't use this display server, try other ones as fallback.
// Skip headless (always last registered) because that's not what users
@@ -2697,7 +2706,7 @@ Error Main::setup2() {
if (i == display_driver_idx) {
continue; // Don't try the same twice.
}
- display_server = DisplayServer::create(i, rendering_driver, window_mode, window_vsync_mode, window_flags, window_position, window_size, init_screen, err);
+ display_server = DisplayServer::create(i, rendering_driver, window_mode, window_vsync_mode, window_flags, window_position, window_size, init_screen, context, err);
if (err == OK && display_server != nullptr) {
break;
}
@@ -3807,16 +3816,12 @@ int Main::start() {
ERR_PRINT("Failed to load scene");
}
}
- DisplayServer::get_singleton()->set_context(DisplayServer::CONTEXT_EDITOR);
if (!debug_server_uri.is_empty()) {
EditorDebuggerNode::get_singleton()->start(debug_server_uri);
EditorDebuggerNode::get_singleton()->set_keep_open(true);
}
}
#endif
- if (!editor) {
- DisplayServer::get_singleton()->set_context(DisplayServer::CONTEXT_ENGINE);
- }
}
if (!project_manager && !editor) { // game
@@ -3874,7 +3879,6 @@ int Main::start() {
ProgressDialog *progress_dialog = memnew(ProgressDialog);
pmanager->add_child(progress_dialog);
sml->get_root()->add_child(pmanager);
- DisplayServer::get_singleton()->set_context(DisplayServer::CONTEXT_PROJECTMAN);
OS::get_singleton()->benchmark_end_measure("Startup", "Project Manager");
}