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authorFabio Alessandrelli <fabio.alessandrelli@gmail.com>2021-08-03 16:59:18 +0200
committerFabio Alessandrelli <fabio.alessandrelli@gmail.com>2021-08-03 17:45:50 +0200
commit09386ba9fd6abddb3b9be723ae3650c6d15bc440 (patch)
tree9214338056aca966e0e10ce26e7697674afc6c3a /misc/dist/shell/godot.fish
parent80fc90e82a57e8111cb7577b05bb2de021000e75 (diff)
downloadredot-engine-09386ba9fd6abddb3b9be723ae3650c6d15bc440.tar.gz
[Headless] Add --headless switch (no rendering, no audio).
Also remove now unused "--no-window" option, and relative OS getter and setter.
Diffstat (limited to 'misc/dist/shell/godot.fish')
-rw-r--r--misc/dist/shell/godot.fish2
1 files changed, 1 insertions, 1 deletions
diff --git a/misc/dist/shell/godot.fish b/misc/dist/shell/godot.fish
index 1367665bbc..b44762c4ab 100644
--- a/misc/dist/shell/godot.fish
+++ b/misc/dist/shell/godot.fish
@@ -60,7 +60,7 @@ complete -c godot -s t -l always-on-top -d "Request an always-on-top window"
complete -c godot -l resolution -d "Request window resolution" -x
complete -c godot -l position -d "Request window position" -x
complete -c godot -l low-dpi -d "Force low-DPI mode (macOS and Windows only)"
-complete -c godot -l no-window -d "Disable window creation (Windows only), useful together with --script"
+complete -c godot -l headless -d "Enable headless mode (--display-driver headless --audio-driver Dummy). Useful for servers and with --script"
# Debug options:
complete -c godot -s d -l debug -d "Debug (local stdout debugger)"