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authorRémi Verschelde <rverschelde@gmail.com>2024-04-10 14:22:40 +0200
committerRémi Verschelde <rverschelde@gmail.com>2024-04-10 14:22:40 +0200
commitfa1164343b2bdc47d3d8f732e74b453fab062201 (patch)
treeda46a7292329e2f9d5f71c2521089fb3c8938c03 /misc/scripts/dotnet_format.py
parent5c75fa260f21a77ec31bc87a15225a6226c3cb1f (diff)
parent4799459e15057e06c888560a4d5ff9456b2b6d5e (diff)
downloadredot-engine-fa1164343b2bdc47d3d8f732e74b453fab062201.tar.gz
Merge pull request #90460 from Gamepro5/master
Surface normals are not the same thing as collision normals for `move_and_slide()`
Diffstat (limited to 'misc/scripts/dotnet_format.py')
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