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| author | Rémi Verschelde <rverschelde@gmail.com> | 2020-05-12 17:01:17 +0200 |
|---|---|---|
| committer | Rémi Verschelde <rverschelde@gmail.com> | 2020-05-14 10:01:56 +0200 |
| commit | 1f6f364a56319eabd02c050746fe7df3f55ffee3 (patch) | |
| tree | 8bebdce946466ce8e9476ccd46c9dba62c323938 /modules/bullet/bullet_physics_server.h | |
| parent | e7c9d818766a119089873e4941e4865fb36883ec (diff) | |
| download | redot-engine-1f6f364a56319eabd02c050746fe7df3f55ffee3.tar.gz | |
Port member initialization from constructor to declaration (C++11)
Using `clang-tidy`'s `modernize-use-default-member-init` check and
manual review of the changes, and some extra manual changes that
`clang-tidy` failed to do.
Also went manually through all of `core` to find occurrences that
`clang-tidy` couldn't handle, especially all initializations done
in a constructor without using initializer lists.
Diffstat (limited to 'modules/bullet/bullet_physics_server.h')
| -rw-r--r-- | modules/bullet/bullet_physics_server.h | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/modules/bullet/bullet_physics_server.h b/modules/bullet/bullet_physics_server.h index ea9c5e589e..558d1ce5f7 100644 --- a/modules/bullet/bullet_physics_server.h +++ b/modules/bullet/bullet_physics_server.h @@ -40,6 +40,7 @@ #include "shape_bullet.h" #include "soft_body_bullet.h" #include "space_bullet.h" + /** @author AndreaCatania */ @@ -49,8 +50,8 @@ class BulletPhysicsServer3D : public PhysicsServer3D { friend class BulletPhysicsDirectSpaceState; - bool active; - char active_spaces_count; + bool active = true; + char active_spaces_count = 0; Vector<SpaceBullet *> active_spaces; mutable RID_PtrOwner<SpaceBullet> space_owner; |
