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authorPaolo Perkovic <paolo.perkovic@gmail.com>2018-02-01 09:57:10 +0100
committerPaolo Perkovic <paolo.perkovic@gmail.com>2018-02-01 16:47:20 +0100
commit08d4bfacafa8abe435d51a6afecb276030a23280 (patch)
treee0d37560439f599958a99dd191b2802039591956 /modules/bullet/godot_ray_world_algorithm.h
parent2459eebc1d0d679efb546aa5a95ddd493290a7aa (diff)
downloadredot-engine-08d4bfacafa8abe435d51a6afecb276030a23280.tar.gz
Fix inconsistencies and typos in argument names
Diffstat (limited to 'modules/bullet/godot_ray_world_algorithm.h')
-rw-r--r--modules/bullet/godot_ray_world_algorithm.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/bullet/godot_ray_world_algorithm.h b/modules/bullet/godot_ray_world_algorithm.h
index c716c1d88d..7383dad2bf 100644
--- a/modules/bullet/godot_ray_world_algorithm.h
+++ b/modules/bullet/godot_ray_world_algorithm.h
@@ -49,7 +49,7 @@ class GodotRayWorldAlgorithm : public btActivatingCollisionAlgorithm {
bool m_isSwapped;
public:
- GodotRayWorldAlgorithm(const btDiscreteDynamicsWorld *m_world, btPersistentManifold *mf, const btCollisionAlgorithmConstructionInfo &ci, const btCollisionObjectWrapper *body0Wrap, const btCollisionObjectWrapper *body1Wrap, bool isSwapped);
+ GodotRayWorldAlgorithm(const btDiscreteDynamicsWorld *world, btPersistentManifold *mf, const btCollisionAlgorithmConstructionInfo &ci, const btCollisionObjectWrapper *body0Wrap, const btCollisionObjectWrapper *body1Wrap, bool isSwapped);
virtual ~GodotRayWorldAlgorithm();
virtual void processCollision(const btCollisionObjectWrapper *body0Wrap, const btCollisionObjectWrapper *body1Wrap, const btDispatcherInfo &dispatchInfo, btManifoldResult *resultOut);