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authorRémi Verschelde <rverschelde@gmail.com>2018-01-05 00:50:27 +0100
committerRémi Verschelde <rverschelde@gmail.com>2018-01-05 01:22:23 +0100
commite4213e66b2dd8f5a87d8cf5015ac83ba3143279d (patch)
tree884f562c3e39b501187ebbb2a202d9268e3428fb /modules/bullet/godot_ray_world_algorithm.h
parenteb892cd0f123244446e14fe0c1f40981116c4d37 (diff)
downloadredot-engine-e4213e66b2dd8f5a87d8cf5015ac83ba3143279d.tar.gz
Add missing copyright headers and fix formatting
Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module.
Diffstat (limited to 'modules/bullet/godot_ray_world_algorithm.h')
-rw-r--r--modules/bullet/godot_ray_world_algorithm.h13
1 files changed, 8 insertions, 5 deletions
diff --git a/modules/bullet/godot_ray_world_algorithm.h b/modules/bullet/godot_ray_world_algorithm.h
index f2c9008f58..c716c1d88d 100644
--- a/modules/bullet/godot_ray_world_algorithm.h
+++ b/modules/bullet/godot_ray_world_algorithm.h
@@ -1,10 +1,9 @@
/*************************************************************************/
/* godot_ray_world_algorithm.h */
-/* Author: AndreaCatania */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
-/* http://www.godotengine.org */
+/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
@@ -32,9 +31,13 @@
#ifndef GODOT_RAY_WORLD_ALGORITHM_H
#define GODOT_RAY_WORLD_ALGORITHM_H
-#include "BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h"
-#include "BulletCollision/CollisionDispatch/btCollisionCreateFunc.h"
-#include "BulletCollision/CollisionDispatch/btCollisionDispatcher.h"
+#include <BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h>
+#include <BulletCollision/CollisionDispatch/btCollisionCreateFunc.h>
+#include <BulletCollision/CollisionDispatch/btCollisionDispatcher.h>
+
+/**
+ @author AndreaCatania
+*/
class btDiscreteDynamicsWorld;