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| author | Rémi Verschelde <rverschelde@gmail.com> | 2020-05-12 17:01:17 +0200 |
|---|---|---|
| committer | Rémi Verschelde <rverschelde@gmail.com> | 2020-05-14 10:01:56 +0200 |
| commit | 1f6f364a56319eabd02c050746fe7df3f55ffee3 (patch) | |
| tree | 8bebdce946466ce8e9476ccd46c9dba62c323938 /modules/bullet/space_bullet.cpp | |
| parent | e7c9d818766a119089873e4941e4865fb36883ec (diff) | |
| download | redot-engine-1f6f364a56319eabd02c050746fe7df3f55ffee3.tar.gz | |
Port member initialization from constructor to declaration (C++11)
Using `clang-tidy`'s `modernize-use-default-member-init` check and
manual review of the changes, and some extra manual changes that
`clang-tidy` failed to do.
Also went manually through all of `core` to find occurrences that
`clang-tidy` couldn't handle, especially all initializations done
in a constructor without using initializer lists.
Diffstat (limited to 'modules/bullet/space_bullet.cpp')
| -rw-r--r-- | modules/bullet/space_bullet.cpp | 17 |
1 files changed, 1 insertions, 16 deletions
diff --git a/modules/bullet/space_bullet.cpp b/modules/bullet/space_bullet.cpp index d49e635fd5..cc6ecbed07 100644 --- a/modules/bullet/space_bullet.cpp +++ b/modules/bullet/space_bullet.cpp @@ -331,22 +331,7 @@ Vector3 BulletPhysicsDirectSpaceState::get_closest_point_to_object_volume(RID p_ } } -SpaceBullet::SpaceBullet() : - broadphase(nullptr), - collisionConfiguration(nullptr), - dispatcher(nullptr), - solver(nullptr), - dynamicsWorld(nullptr), - soft_body_world_info(nullptr), - ghostPairCallback(nullptr), - godotFilterCallback(nullptr), - gravityDirection(0, -1, 0), - gravityMagnitude(10), - linear_damp(0.0), - angular_damp(0.0), - contactDebugCount(0), - delta_time(0.) { - +SpaceBullet::SpaceBullet() { create_empty_world(GLOBAL_DEF("physics/3d/active_soft_world", true)); direct_access = memnew(BulletPhysicsDirectSpaceState(this)); } |
