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| author | Juan Linietsky <reduzio@gmail.com> | 2017-01-02 23:03:46 -0300 |
|---|---|---|
| committer | Juan Linietsky <reduzio@gmail.com> | 2017-01-02 23:03:46 -0300 |
| commit | 118eed485e8f928a5a0dab530ae93211afa10525 (patch) | |
| tree | 83efb5cbcebb7046e5b64dfe1712475a7d3b7f14 /modules/enet | |
| parent | ce26eb74bca48f16e9a34b4eb1c34e50dfc5daae (diff) | |
| download | redot-engine-118eed485e8f928a5a0dab530ae93211afa10525.tar.gz | |
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
All usages of "type" to refer to classes were renamed to "class"
ClassDB has been exposed to GDScript.
OBJ_TYPE() macro is now GDCLASS()
Diffstat (limited to 'modules/enet')
| -rw-r--r-- | modules/enet/networked_multiplayer_enet.cpp | 12 | ||||
| -rw-r--r-- | modules/enet/networked_multiplayer_enet.h | 2 | ||||
| -rw-r--r-- | modules/enet/register_types.cpp | 2 |
3 files changed, 8 insertions, 8 deletions
diff --git a/modules/enet/networked_multiplayer_enet.cpp b/modules/enet/networked_multiplayer_enet.cpp index 2ee0d8fb61..43d9988de1 100644 --- a/modules/enet/networked_multiplayer_enet.cpp +++ b/modules/enet/networked_multiplayer_enet.cpp @@ -643,12 +643,12 @@ void NetworkedMultiplayerENet::enet_compressor_destroy(void * context){ void NetworkedMultiplayerENet::_bind_methods() { - ObjectTypeDB::bind_method(_MD("create_server","port","max_clients","in_bandwidth","out_bandwidth"),&NetworkedMultiplayerENet::create_server,DEFVAL(32),DEFVAL(0),DEFVAL(0)); - ObjectTypeDB::bind_method(_MD("create_client","ip","port","in_bandwidth","out_bandwidth"),&NetworkedMultiplayerENet::create_client,DEFVAL(0),DEFVAL(0)); - ObjectTypeDB::bind_method(_MD("close_connection"),&NetworkedMultiplayerENet::close_connection); - ObjectTypeDB::bind_method(_MD("set_compression_mode","mode"),&NetworkedMultiplayerENet::set_compression_mode); - ObjectTypeDB::bind_method(_MD("get_compression_mode"),&NetworkedMultiplayerENet::get_compression_mode); - ObjectTypeDB::bind_method(_MD("set_bind_ip", "ip"),&NetworkedMultiplayerENet::set_bind_ip); + ClassDB::bind_method(_MD("create_server","port","max_clients","in_bandwidth","out_bandwidth"),&NetworkedMultiplayerENet::create_server,DEFVAL(32),DEFVAL(0),DEFVAL(0)); + ClassDB::bind_method(_MD("create_client","ip","port","in_bandwidth","out_bandwidth"),&NetworkedMultiplayerENet::create_client,DEFVAL(0),DEFVAL(0)); + ClassDB::bind_method(_MD("close_connection"),&NetworkedMultiplayerENet::close_connection); + ClassDB::bind_method(_MD("set_compression_mode","mode"),&NetworkedMultiplayerENet::set_compression_mode); + ClassDB::bind_method(_MD("get_compression_mode"),&NetworkedMultiplayerENet::get_compression_mode); + ClassDB::bind_method(_MD("set_bind_ip", "ip"),&NetworkedMultiplayerENet::set_bind_ip); BIND_CONSTANT( COMPRESS_NONE ); BIND_CONSTANT( COMPRESS_RANGE_CODER ); diff --git a/modules/enet/networked_multiplayer_enet.h b/modules/enet/networked_multiplayer_enet.h index 881166b7a4..dcf8c2429b 100644 --- a/modules/enet/networked_multiplayer_enet.h +++ b/modules/enet/networked_multiplayer_enet.h @@ -35,7 +35,7 @@ class NetworkedMultiplayerENet : public NetworkedMultiplayerPeer { - OBJ_TYPE(NetworkedMultiplayerENet,NetworkedMultiplayerPeer) + GDCLASS(NetworkedMultiplayerENet,NetworkedMultiplayerPeer) public: enum CompressionMode { COMPRESS_NONE, diff --git a/modules/enet/register_types.cpp b/modules/enet/register_types.cpp index 81e3ecfd71..2b4dd35d33 100644 --- a/modules/enet/register_types.cpp +++ b/modules/enet/register_types.cpp @@ -40,7 +40,7 @@ void register_enet_types() { enet_ok=true; } - ObjectTypeDB::register_type<NetworkedMultiplayerENet>(); + ClassDB::register_class<NetworkedMultiplayerENet>(); } void unregister_enet_types() { |
