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| author | Karroffel <therzog@mail.de> | 2017-08-02 02:46:45 +0200 |
|---|---|---|
| committer | Karroffel <therzog@mail.de> | 2017-08-02 03:50:33 +0200 |
| commit | 880048377de06c7e34cbfadd68bad2eb3ca17b3d (patch) | |
| tree | 18d43448cb6ac749b64502d345039a85ded8696c /modules/gdnative/SCsub | |
| parent | 3a3915b72628dc12e4b79157861ec2ea910c1f31 (diff) | |
| download | redot-engine-880048377de06c7e34cbfadd68bad2eb3ca17b3d.tar.gz | |
[GDNative] better header include paths
The old include paths caused some problems on some compilers, for
example including "string.h" was ambiguous.
Diffstat (limited to 'modules/gdnative/SCsub')
| -rw-r--r-- | modules/gdnative/SCsub | 15 |
1 files changed, 8 insertions, 7 deletions
diff --git a/modules/gdnative/SCsub b/modules/gdnative/SCsub index ac13319a1d..014c988bd7 100644 --- a/modules/gdnative/SCsub +++ b/modules/gdnative/SCsub @@ -1,14 +1,15 @@ #!/usr/bin/env python Import('env') +Import('env_modules') -env.add_source_files(env.modules_sources, "*.cpp") -env.add_source_files(env.modules_sources, "godot/*.cpp") +mod_env = env_modules.Clone() +mod_env.add_source_files(env.modules_sources, "*.cpp") +mod_env.add_source_files(env.modules_sources, "godot/*.cpp") -env.Append(CPPFLAGS=['-DGDAPI_BUILT_IN']) +mod_env.Append(CPPFLAGS=['-DGDAPI_BUILT_IN']) +mod_env.Append(CPPPATH=['#modules/gdnative/']) if "platform" in env and env["platform"] == "x11": # there has to be a better solution? - env.Append(LINKFLAGS=["-rdynamic"]) -env.use_ptrcall = True - -Export('env') + mod_env.Append(LINKFLAGS=["-rdynamic"]) +mod_env.use_ptrcall = True |
