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authorJuan Linietsky <juan@godotengine.org>2020-02-28 08:27:04 -0300
committerJuan Linietsky <juan@godotengine.org>2020-02-28 11:20:45 -0300
commit475e4ea67b7e650fd1df01eab6ea659afbc16ec5 (patch)
tree9e9603a3bd51a5d31a767334fa413b030a3ed402 /modules/gdnative/gdnative.cpp
parent5beccaf86fc89166d0b7d28cfcf719cad8fb30ee (diff)
downloadredot-engine-475e4ea67b7e650fd1df01eab6ea659afbc16ec5.tar.gz
Removed interactive loader, added proper thread loading.
Diffstat (limited to 'modules/gdnative/gdnative.cpp')
-rw-r--r--modules/gdnative/gdnative.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/gdnative/gdnative.cpp b/modules/gdnative/gdnative.cpp
index 1571b821a5..33b734f672 100644
--- a/modules/gdnative/gdnative.cpp
+++ b/modules/gdnative/gdnative.cpp
@@ -493,7 +493,7 @@ Error GDNative::get_symbol(StringName p_procedure_name, void *&r_handle, bool p_
return result;
}
-RES GDNativeLibraryResourceLoader::load(const String &p_path, const String &p_original_path, Error *r_error) {
+RES GDNativeLibraryResourceLoader::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress) {
Ref<GDNativeLibrary> lib;
lib.instance();