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| author | Rémi Verschelde <rverschelde@gmail.com> | 2020-03-17 07:33:00 +0100 |
|---|---|---|
| committer | Rémi Verschelde <rverschelde@gmail.com> | 2020-03-17 07:36:24 +0100 |
| commit | cb282c6ef0bb91957f8a6f422705813bd47c788c (patch) | |
| tree | 7eba92b08fc89f46f1b7402b86372cfcc82486db /modules/gdnative/gdnative.cpp | |
| parent | c5d76139dc9c5721e09e0e782bed5ccf1789554b (diff) | |
| download | redot-engine-cb282c6ef0bb91957f8a6f422705813bd47c788c.tar.gz | |
Style: Set clang-format Standard to Cpp11
For us, it practically only changes the fact that `A<A<int>>` is now
used instead of the C++03 compatible `A<A<int> >`.
Note: clang-format 10+ changed the `Standard` arguments to fully
specified `c++11`, `c++14`, etc. versions, but we can't use `c++17`
now if we want to preserve compatibility with clang-format 8 and 9.
`Cpp11` is still supported as deprecated alias for `Latest`.
Diffstat (limited to 'modules/gdnative/gdnative.cpp')
| -rw-r--r-- | modules/gdnative/gdnative.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/modules/gdnative/gdnative.cpp b/modules/gdnative/gdnative.cpp index 33b734f672..0457a42f30 100644 --- a/modules/gdnative/gdnative.cpp +++ b/modules/gdnative/gdnative.cpp @@ -48,7 +48,7 @@ static const bool default_reloadable = true; // Defined in gdnative_api_struct.gen.cpp extern const godot_gdnative_core_api_struct api_struct; -Map<String, Vector<Ref<GDNative> > > GDNativeLibrary::loaded_libraries; +Map<String, Vector<Ref<GDNative>>> GDNativeLibrary::loaded_libraries; GDNativeLibrary::GDNativeLibrary() { config_file.instance(); @@ -373,7 +373,7 @@ bool GDNative::initialize() { initialized = true; if (library->should_load_once() && !GDNativeLibrary::loaded_libraries.has(lib_path)) { - Vector<Ref<GDNative> > gdnatives; + Vector<Ref<GDNative>> gdnatives; gdnatives.resize(1); gdnatives.write[0] = Ref<GDNative>(this); GDNativeLibrary::loaded_libraries.insert(lib_path, gdnatives); @@ -390,7 +390,7 @@ bool GDNative::terminate() { } if (library->should_load_once()) { - Vector<Ref<GDNative> > *gdnatives = &GDNativeLibrary::loaded_libraries[library->get_current_library_path()]; + Vector<Ref<GDNative>> *gdnatives = &GDNativeLibrary::loaded_libraries[library->get_current_library_path()]; if (gdnatives->size() > 1) { // there are other GDNative's still using this library, so we actually don't terminate gdnatives->erase(Ref<GDNative>(this)); |
