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| author | Ruslan Mustakov <r.mustakov@gmail.com> | 2017-12-16 13:10:26 +0700 |
|---|---|---|
| committer | Ruslan Mustakov <r.mustakov@gmail.com> | 2017-12-16 13:10:26 +0700 |
| commit | 9d6d20e67c72614b6c8ff0296564230f4f75caa0 (patch) | |
| tree | 0e9bc7853d64b968ae495bb312a97136627b5934 /modules/gdnative/include | |
| parent | a5db25bd27351564f391c5f0516dff64ea61544b (diff) | |
| download | redot-engine-9d6d20e67c72614b6c8ff0296564230f4f75caa0.tar.gz | |
Remove get_stack_bottom
It's not used in godot-nim any longer and there were no other uses for
it.
Diffstat (limited to 'modules/gdnative/include')
| -rw-r--r-- | modules/gdnative/include/gdnative/gdnative.h | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/modules/gdnative/include/gdnative/gdnative.h b/modules/gdnative/include/gdnative/gdnative.h index f7f5606428..9d7829a51f 100644 --- a/modules/gdnative/include/gdnative/gdnative.h +++ b/modules/gdnative/include/gdnative/gdnative.h @@ -212,10 +212,6 @@ void GDAPI godot_object_destroy(godot_object *p_o); godot_object GDAPI *godot_global_get_singleton(char *p_name); // result shouldn't be freed -////// OS API - -void GDAPI *godot_get_stack_bottom(); // returns stack bottom of the main thread - ////// MethodBind API typedef struct { |
