diff options
author | Juan Linietsky <juan@godotengine.org> | 2020-02-19 16:27:19 -0300 |
---|---|---|
committer | Juan Linietsky <reduzio@gmail.com> | 2020-02-20 08:24:50 +0100 |
commit | 69c95f4b4c128a22777af1e155bc24c7033decca (patch) | |
tree | 0add52fc270f808b4b2ad0bf7c970d72338c667e /modules/gdnative/pluginscript/pluginscript_instance.cpp | |
parent | 1a4be2cd8fdd9ba26f016f3e2d83febfe8ae141c (diff) | |
download | redot-engine-69c95f4b4c128a22777af1e155bc24c7033decca.tar.gz |
Reworked signal connection system, added support for Callable and Signal objects and made them default.
Diffstat (limited to 'modules/gdnative/pluginscript/pluginscript_instance.cpp')
-rw-r--r-- | modules/gdnative/pluginscript/pluginscript_instance.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/gdnative/pluginscript/pluginscript_instance.cpp b/modules/gdnative/pluginscript/pluginscript_instance.cpp index 26a1d5f47a..22e8372130 100644 --- a/modules/gdnative/pluginscript/pluginscript_instance.cpp +++ b/modules/gdnative/pluginscript/pluginscript_instance.cpp @@ -79,7 +79,7 @@ bool PluginScriptInstance::has_method(const StringName &p_method) const { return _script->has_method(p_method); } -Variant PluginScriptInstance::call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error) { +Variant PluginScriptInstance::call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) { // TODO: optimize when calling a Godot method from Godot to avoid param conversion ? godot_variant ret = _desc->call_method( _data, (godot_string_name *)&p_method, (const godot_variant **)p_args, |