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authorAndrea Catania <info@andreacatania.com>2020-02-12 11:51:50 +0100
committerAndrea Catania <info@andreacatania.com>2020-02-12 13:36:47 +0100
commiteb07e87981d55fac8299b6db55fb5c29e0bfa49b (patch)
treeee7950df756bfdcdd6b4942751ddf100eb5d442c /modules/gdnative/pluginscript/pluginscript_instance.cpp
parent70dd7f4e1ae890534692067797c42337c45d3daf (diff)
downloadredot-engine-eb07e87981d55fac8299b6db55fb5c29e0bfa49b.tar.gz
Optmized data sent during RPC and RSet calls.
- Now is sent the method ID rather the full function name. - The passed IDs (Node and Method) are compressed so to use less possible space. - The variant (INT and BOOL) is now encoded and compressed so to use much less data. - Optimized RPCMode retrieval for GDScript functions. - Added checksum to assert the methods are the same across peers. This work has been kindly sponsored by IMVU.
Diffstat (limited to 'modules/gdnative/pluginscript/pluginscript_instance.cpp')
-rw-r--r--modules/gdnative/pluginscript/pluginscript_instance.cpp32
1 files changed, 32 insertions, 0 deletions
diff --git a/modules/gdnative/pluginscript/pluginscript_instance.cpp b/modules/gdnative/pluginscript/pluginscript_instance.cpp
index 0d6dac3268..26a1d5f47a 100644
--- a/modules/gdnative/pluginscript/pluginscript_instance.cpp
+++ b/modules/gdnative/pluginscript/pluginscript_instance.cpp
@@ -93,10 +93,42 @@ void PluginScriptInstance::notification(int p_notification) {
_desc->notification(_data, p_notification);
}
+Vector<ScriptNetData> PluginScriptInstance::get_rpc_methods() const {
+ return _script->get_rpc_methods();
+}
+
+uint16_t PluginScriptInstance::get_rpc_method_id(const StringName &p_variable) const {
+ return _script->get_rpc_method_id(p_variable);
+}
+
+StringName PluginScriptInstance::get_rpc_method(uint16_t p_id) const {
+ return _script->get_rpc_method(p_id);
+}
+
+MultiplayerAPI::RPCMode PluginScriptInstance::get_rpc_mode_by_id(uint16_t p_id) const {
+ return _script->get_rpc_mode_by_id(p_id);
+}
+
MultiplayerAPI::RPCMode PluginScriptInstance::get_rpc_mode(const StringName &p_method) const {
return _script->get_rpc_mode(p_method);
}
+Vector<ScriptNetData> PluginScriptInstance::get_rset_properties() const {
+ return _script->get_rset_properties();
+}
+
+uint16_t PluginScriptInstance::get_rset_property_id(const StringName &p_variable) const {
+ return _script->get_rset_property_id(p_variable);
+}
+
+StringName PluginScriptInstance::get_rset_property(uint16_t p_id) const {
+ return _script->get_rset_property(p_id);
+}
+
+MultiplayerAPI::RPCMode PluginScriptInstance::get_rset_mode_by_id(uint16_t p_id) const {
+ return _script->get_rset_mode_by_id(p_id);
+}
+
MultiplayerAPI::RPCMode PluginScriptInstance::get_rset_mode(const StringName &p_variable) const {
return _script->get_rset_mode(p_variable);
}