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authorIgnacio Etcheverry <ignalfonsore@gmail.com>2017-10-24 01:54:47 +0200
committerIgnacio Etcheverry <ignalfonsore@gmail.com>2017-10-24 15:48:58 +0200
commite218a13a64d417505ba8ca0abb79dddfb943f2c7 (patch)
treed8dbc2944129383e6f3e9823e9ea453b916baf96 /modules/gdscript/gd_editor.cpp
parent9905002fa68f151f90a588a2c4b62b939ff31a0d (diff)
downloadredot-engine-e218a13a64d417505ba8ca0abb79dddfb943f2c7.tar.gz
Add ScriptLanguage::supports_builtin_mode and improve ScriptCreateDialog
- Make ScriptCreateDialog disable the built-in script checked button if the language does not support it. - ScriptLanguage's get_template and make_template now receive the script path as class name if the the script language does not have named classes.
Diffstat (limited to 'modules/gdscript/gd_editor.cpp')
-rw-r--r--modules/gdscript/gd_editor.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/modules/gdscript/gd_editor.cpp b/modules/gdscript/gd_editor.cpp
index b0408917a4..8945737ad3 100644
--- a/modules/gdscript/gd_editor.cpp
+++ b/modules/gdscript/gd_editor.cpp
@@ -127,6 +127,11 @@ bool GDScriptLanguage::has_named_classes() const {
return false;
}
+bool GDScriptLanguage::supports_builtin_mode() const {
+
+ return true;
+}
+
int GDScriptLanguage::find_function(const String &p_function, const String &p_code) const {
GDTokenizerText tokenizer;