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author | Ignacio Etcheverry <ignalfonsore@gmail.com> | 2017-10-24 01:54:47 +0200 |
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committer | Ignacio Etcheverry <ignalfonsore@gmail.com> | 2017-10-24 15:48:58 +0200 |
commit | e218a13a64d417505ba8ca0abb79dddfb943f2c7 (patch) | |
tree | d8dbc2944129383e6f3e9823e9ea453b916baf96 /modules/gdscript/gd_editor.cpp | |
parent | 9905002fa68f151f90a588a2c4b62b939ff31a0d (diff) | |
download | redot-engine-e218a13a64d417505ba8ca0abb79dddfb943f2c7.tar.gz |
Add ScriptLanguage::supports_builtin_mode and improve ScriptCreateDialog
- Make ScriptCreateDialog disable the built-in script checked button if the language does not support it.
- ScriptLanguage's get_template and make_template now receive the script path as class name if the the script language does not have named classes.
Diffstat (limited to 'modules/gdscript/gd_editor.cpp')
-rw-r--r-- | modules/gdscript/gd_editor.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/modules/gdscript/gd_editor.cpp b/modules/gdscript/gd_editor.cpp index b0408917a4..8945737ad3 100644 --- a/modules/gdscript/gd_editor.cpp +++ b/modules/gdscript/gd_editor.cpp @@ -127,6 +127,11 @@ bool GDScriptLanguage::has_named_classes() const { return false; } +bool GDScriptLanguage::supports_builtin_mode() const { + + return true; +} + int GDScriptLanguage::find_function(const String &p_function, const String &p_code) const { GDTokenizerText tokenizer; |