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authorRémi Verschelde <rverschelde@gmail.com>2020-05-14 14:29:06 +0200
committerRémi Verschelde <rverschelde@gmail.com>2020-05-14 16:54:55 +0200
commit07bc4e2f96f8f47991339654ff4ab16acc19d44f (patch)
tree43cdc7cfe8239c23065616a931de3769d2db1e86 /modules/gdscript/gdscript.cpp
parent0be6d925dc3c6413bce7a3ccb49631b8e4a6e67a (diff)
downloadredot-engine-07bc4e2f96f8f47991339654ff4ab16acc19d44f.tar.gz
Style: Enforce separation line between function definitions
I couldn't find a tool that enforces it, so I went the manual route: ``` find -name "thirdparty" -prune \ -o -name "*.cpp" -o -name "*.h" -o -name "*.m" -o -name "*.mm" \ -o -name "*.glsl" > files perl -0777 -pi -e 's/\n}\n([^#])/\n}\n\n\1/g' $(cat files) misc/scripts/fix_style.sh -c ``` This adds a newline after all `}` on the first column, unless they are followed by `#` (typically `#endif`). This leads to having lots of places with two lines between function/class definitions, but clang-format then fixes it as we enforce max one line of separation. This doesn't fix potential occurrences of function definitions which are indented (e.g. for a helper class defined in a .cpp), but it's better than nothing. Also can't be made to run easily on CI/hooks so we'll have to be careful with new code. Part of #33027.
Diffstat (limited to 'modules/gdscript/gdscript.cpp')
-rw-r--r--modules/gdscript/gdscript.cpp9
1 files changed, 9 insertions, 0 deletions
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp
index d42fdb1e04..1d26e2148e 100644
--- a/modules/gdscript/gdscript.cpp
+++ b/modules/gdscript/gdscript.cpp
@@ -321,9 +321,11 @@ bool GDScript::instance_has(const Object *p_this) const {
bool GDScript::has_source_code() const {
return source != "";
}
+
String GDScript::get_source_code() const {
return source;
}
+
void GDScript::set_source_code(const String &p_code) {
if (source == p_code)
return;
@@ -708,6 +710,7 @@ bool GDScript::_get(const StringName &p_name, Variant &r_ret) const {
return false;
}
+
bool GDScript::_set(const StringName &p_name, const Variant &p_value) {
if (p_name == GDScriptLanguage::get_singleton()->strings._script_source) {
set_source_code(p_value);
@@ -884,6 +887,7 @@ bool GDScript::has_script_signal(const StringName &p_signal) const {
#endif
return false;
}
+
void GDScript::get_script_signal_list(List<MethodInfo> *r_signals) const {
for (const Map<StringName, Vector<StringName>>::Element *E = _signals.front(); E; E = E->next()) {
MethodInfo mi;
@@ -1242,6 +1246,7 @@ bool GDScriptInstance::has_method(const StringName &p_method) const {
return false;
}
+
Variant GDScriptInstance::call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
GDScript *sptr = script.ptr();
while (sptr) {
@@ -1493,13 +1498,16 @@ void GDScriptLanguage::init() {
String GDScriptLanguage::get_type() const {
return "GDScript";
}
+
String GDScriptLanguage::get_extension() const {
return "gd";
}
+
Error GDScriptLanguage::execute_file(const String &p_path) {
// ??
return OK;
}
+
void GDScriptLanguage::finish() {
}
@@ -2275,6 +2283,7 @@ void ResourceFormatSaverGDScript::get_recognized_extensions(const RES &p_resourc
p_extensions->push_back("gd");
}
}
+
bool ResourceFormatSaverGDScript::recognize(const RES &p_resource) const {
return Object::cast_to<GDScript>(*p_resource) != nullptr;
}