diff options
author | George Marques <george@gmarqu.es> | 2021-04-16 12:04:08 -0300 |
---|---|---|
committer | George Marques <george@gmarqu.es> | 2021-04-16 12:04:08 -0300 |
commit | 9411bf05a4e4e53d3e40edca85a596ff4747c4e5 (patch) | |
tree | 260c1de2e94917aa16ebd742617be5ded48fc9f8 /modules/gdscript/gdscript_codegen.h | |
parent | 40502a1689007f3a5995b39b30fa8987463767a4 (diff) | |
download | redot-engine-9411bf05a4e4e53d3e40edca85a596ff4747c4e5.tar.gz |
GDScript: Adjust type of temporaries when needed
Diffstat (limited to 'modules/gdscript/gdscript_codegen.h')
-rw-r--r-- | modules/gdscript/gdscript_codegen.h | 8 |
1 files changed, 1 insertions, 7 deletions
diff --git a/modules/gdscript/gdscript_codegen.h b/modules/gdscript/gdscript_codegen.h index 214d0fefaa..b377beefdb 100644 --- a/modules/gdscript/gdscript_codegen.h +++ b/modules/gdscript/gdscript_codegen.h @@ -80,9 +80,6 @@ public: virtual void start_block() = 0; virtual void end_block() = 0; - // virtual int get_max_stack_level() = 0; - // virtual int get_max_function_arguments() = 0; - virtual void write_start(GDScript *p_script, const StringName &p_function_name, bool p_static, MultiplayerAPI::RPCMode p_rpc_mode, const GDScriptDataType &p_return_type) = 0; virtual GDScriptFunction *write_end() = 0; @@ -91,9 +88,7 @@ public: #endif virtual void set_initial_line(int p_line) = 0; - // virtual void alloc_stack(int p_level) = 0; // Is this needed? - // virtual void alloc_call(int p_arg_count) = 0; // This might be automatic from other functions. - + virtual void write_type_adjust(const Address &p_target, Variant::Type p_new_type) = 0; virtual void write_unary_operator(const Address &p_target, Variant::Operator p_operator, const Address &p_left_operand) = 0; virtual void write_binary_operator(const Address &p_target, Variant::Operator p_operator, const Address &p_left_operand, const Address &p_right_operand) = 0; virtual void write_type_test(const Address &p_target, const Address &p_source, const Address &p_type) = 0; @@ -138,7 +133,6 @@ public: virtual void write_construct_dictionary(const Address &p_target, const Vector<Address> &p_arguments) = 0; virtual void write_await(const Address &p_target, const Address &p_operand) = 0; virtual void write_if(const Address &p_condition) = 0; - // virtual void write_elseif(const Address &p_condition) = 0; This kind of makes things more difficult for no real benefit. virtual void write_else() = 0; virtual void write_endif() = 0; virtual void start_for(const GDScriptDataType &p_iterator_type, const GDScriptDataType &p_list_type) = 0; |