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author | Juan Linietsky <juan@godotengine.org> | 2020-02-19 16:27:19 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2020-02-20 08:24:50 +0100 |
commit | 69c95f4b4c128a22777af1e155bc24c7033decca (patch) | |
tree | 0add52fc270f808b4b2ad0bf7c970d72338c667e /modules/gdscript/gdscript_compiler.cpp | |
parent | 1a4be2cd8fdd9ba26f016f3e2d83febfe8ae141c (diff) | |
download | redot-engine-69c95f4b4c128a22777af1e155bc24c7033decca.tar.gz |
Reworked signal connection system, added support for Callable and Signal objects and made them default.
Diffstat (limited to 'modules/gdscript/gdscript_compiler.cpp')
-rw-r--r-- | modules/gdscript/gdscript_compiler.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp index fba1b992ec..4bd425f999 100644 --- a/modules/gdscript/gdscript_compiler.cpp +++ b/modules/gdscript/gdscript_compiler.cpp @@ -2076,10 +2076,10 @@ Error GDScriptCompiler::_parse_class_blocks(GDScript *p_script, const GDScriptPa /* STEP 2, INITIALIZE AND CONSTRUCT */ - Variant::CallError ce; + Callable::CallError ce; p_script->initializer->call(instance, NULL, 0, ce); - if (ce.error != Variant::CallError::CALL_OK) { + if (ce.error != Callable::CallError::CALL_OK) { //well, tough luck, not goinna do anything here } } |