summaryrefslogtreecommitdiffstats
path: root/modules/gdscript/gdscript_compiler.cpp
diff options
context:
space:
mode:
authorJuan Linietsky <juan@godotengine.org>2020-02-19 16:27:19 -0300
committerJuan Linietsky <reduzio@gmail.com>2020-02-20 08:24:50 +0100
commit69c95f4b4c128a22777af1e155bc24c7033decca (patch)
tree0add52fc270f808b4b2ad0bf7c970d72338c667e /modules/gdscript/gdscript_compiler.cpp
parent1a4be2cd8fdd9ba26f016f3e2d83febfe8ae141c (diff)
downloadredot-engine-69c95f4b4c128a22777af1e155bc24c7033decca.tar.gz
Reworked signal connection system, added support for Callable and Signal objects and made them default.
Diffstat (limited to 'modules/gdscript/gdscript_compiler.cpp')
-rw-r--r--modules/gdscript/gdscript_compiler.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp
index fba1b992ec..4bd425f999 100644
--- a/modules/gdscript/gdscript_compiler.cpp
+++ b/modules/gdscript/gdscript_compiler.cpp
@@ -2076,10 +2076,10 @@ Error GDScriptCompiler::_parse_class_blocks(GDScript *p_script, const GDScriptPa
/* STEP 2, INITIALIZE AND CONSTRUCT */
- Variant::CallError ce;
+ Callable::CallError ce;
p_script->initializer->call(instance, NULL, 0, ce);
- if (ce.error != Variant::CallError::CALL_OK) {
+ if (ce.error != Callable::CallError::CALL_OK) {
//well, tough luck, not goinna do anything here
}
}